Object (Heavy Object)

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One system in the machine was the '''Safeguard Device''' that was used to protect classified material. As Objects were veritable treasure trove of classified materials meant that the safeguard was an auto self-destruct function. Various sensors were used to detect if the Object was compromised whereupon the Safeguard Device was activated to protect them. When activated, the pilot Elite was capable of disarming it though it required the attention of the person this distracting them.
  
 
Objects were not just tools but considered terrifying monsters on the field.
 
Objects were not just tools but considered terrifying monsters on the field.

Revision as of 19:18, 1 January 2016

Object are vehicles that features in Heavy Object.

Contents

History

Object (オブジェクト Obujekuto) were large powerful war machines that were created by humans on Earth.

Overview

As Heavy Objects had both massive firepower and extremely touch armor it meant victory depended on who had the best prosit ion with two foes vying for advantage. Due to these tactics, Objects had high speed mobility despite their large bulk. Movement was achieved through an electro-static levitation drive allowing to pull 300 clicks an hour.

They had a range of weapons that included plasma cannons.

There were various generation of Objects that included:

  • First Generation :
  • Second Generation :

One system in the machine was the Safeguard Device that was used to protect classified material. As Objects were veritable treasure trove of classified materials meant that the safeguard was an auto self-destruct function. Various sensors were used to detect if the Object was compromised whereupon the Safeguard Device was activated to protect them. When activated, the pilot Elite was capable of disarming it though it required the attention of the person this distracting them.

Objects were not just tools but considered terrifying monsters on the field.

Known Objects

  • Water Strider : an unusual model with a custom design build with four legs and though its massive body put a lot of strain on its legs the design allowed it to manoeuvre in nearly any terrain.

Notes

  • Objects served as a primary concept in the Heavy Object setting.

Appearances

  • Heavy Object:

External Links

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