Kree

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The Kree aristocracy was noted for holding a traditional powerbase among their people. (Realm of Kings: Inhumans v1 #1) The ancient noble houses of the Kree once held great power in their empire. (Realm of Kings: Inhumans v1 #2)
 
The Kree aristocracy was noted for holding a traditional powerbase among their people. (Realm of Kings: Inhumans v1 #1) The ancient noble houses of the Kree once held great power in their empire. (Realm of Kings: Inhumans v1 #2)
  
One of the positions in their Empire was that held by the '''Imperial Minister'''. (Captain Marvel v1 #1) Military matters were handled by the '''High Command'''. (Captain Marvel v1 #7)
+
One of the positions in their Empire was that held by the '''Imperial Minister'''. (Captain Marvel v1 #1) Military matters were handled by the '''High Command'''. (Captain Marvel v1 #7) The '''supreme council''' were able to review the actions of their forces and determine any breaches in command. (Captain Marvel v1 #10)  
  
 
Kree considered themselves to be superior beings and expected utmost respect from other races to them. (Fantastic Four v1 #65) The species was noted for their devotion to science and rational thought which was why some Kree did not believe in deities. Instead, they decided to create a living god in the form of the Supreme Intelligence that embodied their ideals. However, whilst this was the case, there was a place known as the '''quantum fields''' where the deceased were expected to reside. (X-Men Unlimited v1 #5) Some followed the old precepts of the Cotati religion but such practices were outlawed by their High Command as these were seen as signs of sedition. However, in certain cases, such beliefs were tolerated if the subject was valuable to their society. (Untold Legend of Captain Marvel v1 #1) At one point, a cult formed on Halla consisting of Kree that believed in an icon that they called Tam-Bor. In actual fact, this was an artificial construction and a device made by Imperial Minister Zarek who intended to purge the empire of impure Kree. (Captain Marvel v1 #16)
 
Kree considered themselves to be superior beings and expected utmost respect from other races to them. (Fantastic Four v1 #65) The species was noted for their devotion to science and rational thought which was why some Kree did not believe in deities. Instead, they decided to create a living god in the form of the Supreme Intelligence that embodied their ideals. However, whilst this was the case, there was a place known as the '''quantum fields''' where the deceased were expected to reside. (X-Men Unlimited v1 #5) Some followed the old precepts of the Cotati religion but such practices were outlawed by their High Command as these were seen as signs of sedition. However, in certain cases, such beliefs were tolerated if the subject was valuable to their society. (Untold Legend of Captain Marvel v1 #1) At one point, a cult formed on Halla consisting of Kree that believed in an icon that they called Tam-Bor. In actual fact, this was an artificial construction and a device made by Imperial Minister Zarek who intended to purge the empire of impure Kree. (Captain Marvel v1 #16)
  
Kree guards were honor bound to obey but so long as such actions were in furtherance of the Kree. As such, if forced to serve another, then if an action was not in self-interest than orders were open to interpretation. (Annihilation Conquest Starlord v1 #4) Their society celebrated the weak falling to the strong and thus supporting the weak was seen as against their nature. Instead, they believed that their people should earn their own fate and work hard to become strong to support themselves. (FF v1 #7) Kree went through years of training to show blind obedience to their leaders. (Captain Marvel v1 #1) Refusal or disobedience to a direct order given by an expedition commander were punishable by death. (Captain Marvel v1 #6) In the Kree term ''"Ruhi-Tugu"'' meant ''"Protector"'' that was also a title given to those responsible for defending an important world. (Dark Avengers v1 Annual #1) Among the highest crimes within their society was being considered un-Kree. (Captain Marvel v1 #5) Genetic purity of the Kree was considered sacrament to their people and any genetic deviation such as mating with alien species was considered a crime in their empire. (Annihilation Conquest Starlord v1 #1)
+
Kree guards were honor bound to obey but so long as such actions were in furtherance of the Kree. As such, if forced to serve another, then if an action was not in self-interest than orders were open to interpretation. (Annihilation Conquest Starlord v1 #4) Their society celebrated the weak falling to the strong and thus supporting the weak was seen as against their nature. Instead, they believed that their people should earn their own fate and work hard to become strong to support themselves. (FF v1 #7) Kree held that those that failed to execute traitors had to take the criminals place. (Captain Marvel v1 #10) Kree went through years of training to show blind obedience to their leaders. (Captain Marvel v1 #1) Refusal or disobedience to a direct order given by an expedition commander were punishable by death. (Captain Marvel v1 #6) In the Kree term ''"Ruhi-Tugu"'' meant ''"Protector"'' that was also a title given to those responsible for defending an important world. (Dark Avengers v1 Annual #1) Among the highest crimes within their society was being considered un-Kree. (Captain Marvel v1 #5) Genetic purity of the Kree was considered sacrament to their people and any genetic deviation such as mating with alien species was considered a crime in their empire. (Annihilation Conquest Starlord v1 #1)
  
 
There were a number of groups within their society that included:
 
There were a number of groups within their society that included:
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A weapon in their arsenal was the '''universal beam''' that could come in the form of a pistol. (Marvel Super-Heroes v1 #12) These '''uni-beams''' were weapons of great destructive potential with lenses able to accomplish various feats from damaging beams to manipulating magnetic fields. (Marvel Super-Heroes v1 #13) These devices were part weapon and part tool capable of multiple functions. (Captain Marvel v1 #7) In combat, they wore synthesized battle-suits that preserved their strength and had vibration-absorbing qualities. (Captain Marvel v1 #1) These actually generated a specific form of radiation that could be tracked. They also used '''carry-all cylinders''' that were used to store equipment but if captured they had a two hour period where they could be recovered otherwise the equipment a device that was the equivalent of an atomic warhead. (Captain Marvel v1 #2) Part of the suit included a '''Uni-Beam''' that was both multiple weapons and tools. (Captain Marvel v1 #7)
 
A weapon in their arsenal was the '''universal beam''' that could come in the form of a pistol. (Marvel Super-Heroes v1 #12) These '''uni-beams''' were weapons of great destructive potential with lenses able to accomplish various feats from damaging beams to manipulating magnetic fields. (Marvel Super-Heroes v1 #13) These devices were part weapon and part tool capable of multiple functions. (Captain Marvel v1 #7) In combat, they wore synthesized battle-suits that preserved their strength and had vibration-absorbing qualities. (Captain Marvel v1 #1) These actually generated a specific form of radiation that could be tracked. They also used '''carry-all cylinders''' that were used to store equipment but if captured they had a two hour period where they could be recovered otherwise the equipment a device that was the equivalent of an atomic warhead. (Captain Marvel v1 #2) Part of the suit included a '''Uni-Beam''' that was both multiple weapons and tools. (Captain Marvel v1 #7)
  
An information gathering tool used by the Kree included the '''Intelligence Matrix''' that were designed to obtain valuable telemetry for defensive purposes. (Untold Legend of Captain Marvel v1 #1) For communication, members of the Kree were provided with personal '''communi-disks'''. (Captain Marvel v1 #1) '''Monitor bands''' located beneath the gloves were able to send a distress signal to ships in orbit. (Captain Marvel v1 #3) Images were shown on '''vizeoscopes''' that allowed the Kree to observe distant locations. (Captain Marvel v1 #7) A tool they used for combat training was done so through radio-induced hallucinations with the subject being placed in '''psycho-combat'''. In their mind, the warrior was engaged in battle against dangerous foes with the insanity factor controlled remotely through an electronic console. Monthly combat refresher trials were scheduled for warriors but high-intensity killer-levels were dangerous as they could lead to the subject suffering from heart seizures, neuro-shock and even death. (Captain Marvel v1 #6)
+
An information gathering tool used by the Kree included the '''Intelligence Matrix''' that were designed to obtain valuable telemetry for defensive purposes. (Untold Legend of Captain Marvel v1 #1) For communication, members of the Kree were provided with personal '''communi-disks'''. (Captain Marvel v1 #1) '''Monitor bands''' located beneath the gloves were able to send a distress signal to ships in orbit. (Captain Marvel v1 #3) They utilised '''hyper-radio''' across large interstellar distances at 22 times the speed of light with no space-time lag allowing for instantaneous communication. (Captain Marvel v1 #10) Images were shown on '''vizeoscopes''' that allowed the Kree to observe distant locations. (Captain Marvel v1 #7) A tool they used for combat training was done so through radio-induced hallucinations with the subject being placed in '''psycho-combat'''. In their mind, the warrior was engaged in battle against dangerous foes with the insanity factor controlled remotely through an electronic console. Monthly combat refresher trials were scheduled for warriors but high-intensity killer-levels were dangerous as they could lead to the subject suffering from heart seizures, neuro-shock and even death. (Captain Marvel v1 #6)
  
 
At some point long ago, they had made a number of experiments in light energy but these were deemed dangerous as initial tests created photo-kinetic being known as a Solam. Such entities were energy that was converted into living breathing mass who possessed great destructive power. (Captain Marvel v1 #6) They made use of '''beta rays''' to teleport individual from one site to another which went by five times the speed of light. Through their knowledge of bionics science, they transmuted the individuals each living cell into naked energy that was sent to the target site. (Captain Marvel v1 #7)
 
At some point long ago, they had made a number of experiments in light energy but these were deemed dangerous as initial tests created photo-kinetic being known as a Solam. Such entities were energy that was converted into living breathing mass who possessed great destructive power. (Captain Marvel v1 #6) They made use of '''beta rays''' to teleport individual from one site to another which went by five times the speed of light. Through their knowledge of bionics science, they transmuted the individuals each living cell into naked energy that was sent to the target site. (Captain Marvel v1 #7)
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*'''Shatterax''' : a cybernetic Kree techno-warrior wearing a battlesuit that was equipped with numerous weapons. (Iron Man v1 #278)
 
*'''Shatterax''' : a cybernetic Kree techno-warrior wearing a battlesuit that was equipped with numerous weapons. (Iron Man v1 #278)
 
*'''Tsu-Zana''' : a female pink-skin Kree who was named as the prophesized Ultimate Unifier of her people with her also being a Mutant. On Earth, she was given the name of '''Susanna Lauren Sherman''' who was unaware of her heritage and she believed she was an ordinary human until she was attacked by a Sentinel whereupon she began to operate as the superhero Ultragirl. (Ultragirl v1 #3)
 
*'''Tsu-Zana''' : a female pink-skin Kree who was named as the prophesized Ultimate Unifier of her people with her also being a Mutant. On Earth, she was given the name of '''Susanna Lauren Sherman''' who was unaware of her heritage and she believed she was an ordinary human until she was attacked by a Sentinel whereupon she began to operate as the superhero Ultragirl. (Ultragirl v1 #3)
 +
*'''Minister Marvel''' :
  
 
==Notes==
 
==Notes==

Revision as of 15:19, 15 August 2017

The Invaders stand before the Kree Empire from All-New Invaders v1 #5.

The Kree are a blue skinned race of aliens that feature in Marvel Comics.

Contents

History

Origin

Pink Kree Mar-Vell vs. Blue Kree Ronan from Captain Marvel v1 #41.

The Kree were a race of blue skinned humanoids that were native to the planet Hala that was situated in the Greater Magellanic Cloud. According to one account, the Kree were among the many races including the Skrulls and humans that were spawned from the inhabitants of the world that became Xorr the God-Jewel around 6 million years ago. (Thor v1 #215) Originally, they were a race of meat-eating barbarians who were one of two native sapient inhabitants on their world with the other being the plant-based Cotati. To the Kree, plants were beneath their notice thus leading to them ignoring the plant-based race whilst the Cotati similarly avoided the blue-skinned warriors who they regarded as barbarians. Among the mightiest male of their kind during the Kree Year Zero was Morag who was a daring hunter that sought the largest of their worlds mighty beasts. It was during this time that their world was visited by an intelligent interstellar species with this being the peaceful Skrulls that were led by Emperor Dorrek. The Skrulls had searched the stars but believed that they found no race as advanced as them and thus sought to elevate another species technologically. Upon arriving on Hala, they decided that only one of its natives races could be given their technology and a trial would determine which would be the worthy candidate. Both of Hala's native species agreed thought the Kree had done so for their own motivations with Morag part of the delegation. The representatives were transported by the Skrull ship to a barren planetoid that was Earth's Moon where they were tasked with building a great piece of work to be judged in a years time. For the Kree, they began construction of a great city in what would become the Blue Area of the Moon whilst the Cotati had cultivated a thriving garden. When the Skrulls arrived, they were impressed with the Kree's work but decided that the Cotati were the victors due to creating life in such an environment. The Kree did not accept defeat and instead in the cover of night struck the Cotati where they killed their plant-based opposition. Morag then led the Kree to meet with the Skrulls who were unaware of the murder whereupon the blue-skinned warriors attacked the peaceful green-skinned aliens. Emperor Dorrek was killed and his delegation massacred with the Kree pilfering the technology of the Skrulls with them taking the craft back to their home world. Once there, they built a great armada and without warning they struck against the Skrull homeworld thus making the two races bitter enemies leading to the start of the Kree-Skrull War. (Avengers v1 #133)

Thousands of years ago, when the Kree were still young they discovered in Kree-Lar the Moonstone that was split into two that they named Ke-Thai (Alpha) and Vi-Sha (Omega) stones where thousands died during the event. The incident drew the attention of more advanced races that consisted of scientists that were not out to conquer but to obtain knowledge. Each of the diversity of races brought with them similar such stones that were all part of the Lifestones that were geological survivors of the Big Bang from the previous universe. These stones bonded with select individuals that transformed them into the Chosen Eight of Fate who were to be the evolutionary vanguards of their respective races who were tasked with maintaining peace between the inhabited worlds. (Thunderbolts v1 #45)

In an older time, Kree wars against their stellar neighbors were epic in scale and involved such weapon relics as Destructoids. (Realm of Kings: Inhumans v1 #3) At an unknown, their species began light experiments which inadvertently created solar energy beings called Solams at star system 127-B which almost saw the entire Kree Empire laid waste until the entities were conquered. (Captain Marvel v1 #6) Around 250 years ago, the Kree Science Council learnt that the Skrulls had once created a very powerful weapon called the Cosmic Cube. In order to combat this threat, they in turned sought to design a cyber-organic supercomputer which was called the Supreme Intelligence. The Kree had hoped that this machine wuld help them in creating their own cube but once the Supremor came online, it determined that the Cosmic Cube was too dangerous to construct whereupon it refused the Science Council's request. Despite the failure in obtaining a powerful weapon, the Kree allowed the Supreme Intelligence to continue to function whereupon it took on an advisory role. (Captain America Annual v1 #7)

Countless years ago, the Supreme Intelligence decided to engage in a period of experiments to find a catalyst to combat the stagnation within the evolution of the Kree. Thus, he authorized the creation of the Inhumans with the official statement was the creation of biological sentient weapons. A result of this program saw experimentation being conducted of five different races creating the Universal Inhumans. On a Parallax-class science base in the Sol system, the Kree observed humanity from Uranus and determined that they had a unique genetic potential. (Fantastic Four v1 #577) In humans, the Kree discovered a race that could duplicate the features of other alien species. (Inhumans v3 #2) At this base designated Outpost #213, a group of Eternals exiled from Earth arrived at Uranus where they destroyed the Kree Sentry guarding the site. This attracted the attention of a Kree expedition who destroyed the exiled Eternal's starship where they took possession of the remains one of the crewmen known as Arlok. The advanced nature of the Eternal led to he Kree arriving in force to Earth at the direction of the Supreme Intelligence in order to conduct similar evolutionary experiments as the Celestial. After their experiments, the Kree would abandon Earth and in the span of twenty five years a human branch of the Inhuman race developed on the planet. (What If? v1 #28) Mankind had their gene pool tampered with to allow for the duplication of abilities of other spacefaring races leading to the Inhumans not being products of evolution but careful strategy. (Inhumans v3 #2)

At an unknown point in their history, the Kree homeworld was nearly devastated by the outbreak of Virus-Z-3 until the Kree developed a chemical immunity to it whereupon they kept stores of the disease in their arsenal. (Captain Marvel v1 #7) The Kree empire had once established trade relations with the Shi'ar Imperium. (Untold Legend of Captain Marvel v1 #1) Their homeworld was once threatened by the Vintar of Galaxy-7 who had a non-finite cell structure that meant nothing could penetrate or destroy them. In desperation, an armada of Kree vessels attacked with giant X-Ray cannons that managed to defeat the threat. (Captain Marvel v1 #5)

At some recent point, the Kree began a treatment process of the females of their race in order to remove their psychic abilities which they were capable of life draining from a male during the process of mating. In order to keep male Kree confident when mating, they began to employ Bloodhounds who sought the female Kree and returned them to Kree-Lar where their psychic abilities were forcibly taken away from them. (Captain Marvel V#13)

Fall

Afterwards, the Kree dispatched a vessel led by Colonel Yon-Rogg who along with his crew were sent to investigate the planet Earth. This saw Captain Mar-Vell being sent to the surface to determine the danger posed by humanity. (Marvel Super-Heroes v1 #14) Mar-Vell later convinced the Kree not to destroy the planet Earth but rather to continue observing it. (Captain Marvel v1 #3)

In the aftermath, the Kree territory was annexed by the Shi'ar with Majestrix Lilandra placing her sister Deathbird as the region's administrator. At some point, the remaining surviving Kree had evolved into a new race known as the Ruul due to the machinations of the Supreme Intelligence. Through unknown events, the Ruul reverted back to their original form as the Kree.

Around the time of the Annihilation, the Annihilation Wave surged from the Negative Zone to conquer the normal universe under the command of Annihilus. At this point, Ronan the Accuser was declared a traitor to the empire and removed from his position. This would see him seeking out new allies in order to search for evidence to clear his name. Around this time, he learnt that mercantile House Fiyero had taken control of the Kree Empire and were actually responsible for his disgrace. Due to their poor leadership, the Kree became easy targets for the rampaging Annihilation Wave. House Fiyero would attempt to make a deal with Annihilus and join his forces so that the war could end allowing them to return to their commerce activities. Upon finding proof of their betrayal, Ronan would execute the enemies of the empire and named the leader of the empire after mercy killing the Supreme Intelligence that had been lobotomized. Despite his ascension, he was forced to cede several worlds to Ravenous who now commanded the Annihilation Wave in the wake of Annihilus's death. In the aftermath, the Kree attempted to bolster their defenses with the aid of the Galadorian Space Knights but these warriors had actually been infected by the Phalanx who infiltrated the Kree technology. It was only through the efforts of the Guardians of the Galaxy and their allies did they managed to free Kree space from the infectious Phalanx.

On Earth, the seeming re-appearance of Captain Marvel led to a religious movement forming around him known as the Brotherhood of Hala. A human by the name of Mother Starr was deeply affected by an encounter with Mar-Vell with her heading the Church of Hala. (Captain Marvel v6 #1)

Resurgence

The Kree vs. the Inhumans in FF v1 #11.

After the War of Kings, it was discovered that Black Bolt had survived and that the Universal Inhumans arrived on Earth. As a result, the Inhumans abandoned the Kree Empire and took Attilan back to Earth. In this time, Ronan was convinced to complete the plan of the Supreme Intelligence that had predicted the rise of the Inhumans. He would take a force of Kree and his wife Crystal to Earth to activate the Supremor Seed that led to the resurrection of the Supreme Intelligence. Under the leadership of the Supreme Intelligence, the Kree were united once more and sought to eliminate the Inhumans. It was only the arrival of the Annilation Wave under the command of Johnny Storm and a confrontation with Black Bolt did the battle end with the Supremor retreating with his forces.

The latest plan of the Kree involved the Supremor directing his Pursuer Corps under Tanalth to recover the Gods' Whisper that had been dismantled on Earth. Tanalth's Pursuers managed to track the pieces to the original Invaders and assembled it on Hala where they used it to take control of the Eternal Ikaris. It was only the Invaders destroying the device was Ikaris freed from its effects. (All-New Invaders v1)

A lone Accuser survived the destruction of Hala and vowed revenge against the Guardians of the Galaxy for the perceived role in the destruction of her homeworld. (Guardians of the Galaxy v4 #2)

Overview

Biology

Ronan, a Kree Public Accuser from Annihilation v1 #5.

In appearance, the Kree were a race of humanoids that greatly resembled humans on the planet Earth. (Fantastic Four v1 #65) Members of the Kree race were humanoids that resembled the inhabitants of Earth though with the sole exception of having blue skin. Despite appearances, they had a higher degree of strength than that of a Human and required more nitrogen in order to breath comfortably. Their biology had adapted to unique environmental characteristics which was a higher greater and the greater concentration of nitrogen in their homeworlds atmosphere. Thus, on planets such as Earth, they experienced a greater degree of strength and speed. In oxygen based atmospheres such as Earth's, they were incapable of breathing without a chemicals or a breathing formula or through the use of artificial life support systems.

The Kree's home galaxy had gravity that was far stronger than that of Earth which meant that they had a freedom of movement and sheer physical strength that was many times greater than humans. However, the atmosphere was noted for being different which meant that more oxygen-based worlds such as Earth had the Kree struggle to breath. This necessitated them to use special breathing formula or chemicals or artificial life support systems to operate in such environments. (Marvel Super-Heroes v1 #1)

On Earth-type worlds, the lighter gravity meant that they possessed three times the body power and speed. (Captain Marvel v1 #8)

Though the original Kree had a blue skin tone, there was a second racial group who's skins were pink in colour making them resemble Human caucasians that emerged over the millennia. The blue skinned Kree are considered the pure breed and are a small but powerful minority. The pink skinned brethren are noted for being more durable then their blue skinned cousins.

Most Kree women had the natural ability to twist men's desires from a young age. This resulted in the males fearing this power leading to those females being identified and psychically mutilated to remove this trait. All Kree women went through this procedure as the males desired to remain in control and a result of this was the females being deprived of their ability to give and provide pleasure. A select number of female Kree develop even further with the power to drain the life out of others though this was rare with only 1-in-1000. (Captain Marvel v4 #13)

It was known that female members of the species tended to have psychic abilities which allowed them to drain the life energy of a male Kree during the process of mating.

A number of splinter species formed included:

Cancer was a disease that afflicted the Kree and was known to them as the Black End. (Captain Marvel v6 #1)

Society

The Kree aristocracy was noted for holding a traditional powerbase among their people. (Realm of Kings: Inhumans v1 #1) The ancient noble houses of the Kree once held great power in their empire. (Realm of Kings: Inhumans v1 #2)

One of the positions in their Empire was that held by the Imperial Minister. (Captain Marvel v1 #1) Military matters were handled by the High Command. (Captain Marvel v1 #7) The supreme council were able to review the actions of their forces and determine any breaches in command. (Captain Marvel v1 #10)

Kree considered themselves to be superior beings and expected utmost respect from other races to them. (Fantastic Four v1 #65) The species was noted for their devotion to science and rational thought which was why some Kree did not believe in deities. Instead, they decided to create a living god in the form of the Supreme Intelligence that embodied their ideals. However, whilst this was the case, there was a place known as the quantum fields where the deceased were expected to reside. (X-Men Unlimited v1 #5) Some followed the old precepts of the Cotati religion but such practices were outlawed by their High Command as these were seen as signs of sedition. However, in certain cases, such beliefs were tolerated if the subject was valuable to their society. (Untold Legend of Captain Marvel v1 #1) At one point, a cult formed on Halla consisting of Kree that believed in an icon that they called Tam-Bor. In actual fact, this was an artificial construction and a device made by Imperial Minister Zarek who intended to purge the empire of impure Kree. (Captain Marvel v1 #16)

Kree guards were honor bound to obey but so long as such actions were in furtherance of the Kree. As such, if forced to serve another, then if an action was not in self-interest than orders were open to interpretation. (Annihilation Conquest Starlord v1 #4) Their society celebrated the weak falling to the strong and thus supporting the weak was seen as against their nature. Instead, they believed that their people should earn their own fate and work hard to become strong to support themselves. (FF v1 #7) Kree held that those that failed to execute traitors had to take the criminals place. (Captain Marvel v1 #10) Kree went through years of training to show blind obedience to their leaders. (Captain Marvel v1 #1) Refusal or disobedience to a direct order given by an expedition commander were punishable by death. (Captain Marvel v1 #6) In the Kree term "Ruhi-Tugu" meant "Protector" that was also a title given to those responsible for defending an important world. (Dark Avengers v1 Annual #1) Among the highest crimes within their society was being considered un-Kree. (Captain Marvel v1 #5) Genetic purity of the Kree was considered sacrament to their people and any genetic deviation such as mating with alien species was considered a crime in their empire. (Annihilation Conquest Starlord v1 #1)

There were a number of groups within their society that included:

  • Supreme Science Council : a senior governing body within the empire that decided matters on policy and war. (Captain Marvel v1 #53)
  • Accuser Corps : For three thousand generations, entry into the ranks of Accusers was achieved by passing tests of blood and courage. (Guardians of the Galaxy v4 #2)
  • Pursuer Corps : an elite unit that rivalled the Accuser Corps and dispatched to recover or eliminate targets. (All-New Marvel NOW! Point One v1 #1)
  • Bloodhounds : warriors that rode cybernetic canine like constructs that tracked Kree women that could drain another's lifeforce with the Bloodhounds going across interstellar distances to find their quarry. (Captain Marvel v4 #13)

There were a number of groups within Kree society which include the Priests of Pama and the Nameless.

One group that had existed within the empire was the House of Fiyero that were merchants and traders. (Annihilation v1 #2) An institution within the empire included Retribution Gardens that was the preeminent military preschool franchise. (Guardians Team-Up v1 #6) There was one group of Kree that opposed the control of their empire by the blue race and believed in a prophesized leader that would arise to bring unity to their race. This figure they called the Tsu-Zana (Ultimate Unifier) who was believed to return glory to Hala and all the Kree. (Ultragirl v1 #3)

Education was handled at a multi-versity with Kree learning through edutapes. (Captain Marvel v1 #8) Kree had art that was noted for being quite beautiful but they did not appreciate it the same way humans were able to do so. Whilst humans admired the beauty, Kree tended to admire the practical technical skill needed in making art. (Captain Marvel v6 #1)

The Kree calendar by the modern age was 456 with it being termed as the Khen-Vell Sah. (Guardians of the Galaxy v2 #2)

Technology

Their knowledge base was much more advanced when compared to humanity to the point that they referred to it as Kree Super-Science. (Captain Marvel v1 #6) The power of the Kree was said to be so much greater than that of worlds such as Earth that it was said to appear as virtual magic to those civilizations. (Fantastic Four v1 #65) Their advanced technology made them one of the most powerful races in the universe. (Young Avengers v1 #11)

In certain alien environments, the atmospheric requirements were not suitable for the Kree. This resulted in them creating a breathing potion which they had to take to function for hours otherwise they begin to struggle for breath in the alien environment. In its pure form, the potion was too concentrated and needed to be diluted so that it could be used. (Captain Marvel v1 #2) Mind erasers were used to remove select memories from an individual. (Captain Marvel v1 #5) A truth chair was an item used to interrogate their own people and determine the truthfulness of a Kree if their loyalty was ever in question as judged by the readings of the veraticometer. (Captain Marvel v1 #7)

The Kree Empire was noted as being a highly advanced race that possessed various pieces of technology. These include the Omni-Wave Projector which allowed them to communicate across hyperspace and was also used as an offensive weapon at times. Furthermore, they made use of cloaking technology known as an "aura of negativity". The Kree have a high degree of knowledge in regards to advanced warp-drive starships, advanced robotics, cybernetics, advanced genetic engineering, psionic technology, advanced energy weapons, nuclear power and weapons.

A weapon in their arsenal was the universal beam that could come in the form of a pistol. (Marvel Super-Heroes v1 #12) These uni-beams were weapons of great destructive potential with lenses able to accomplish various feats from damaging beams to manipulating magnetic fields. (Marvel Super-Heroes v1 #13) These devices were part weapon and part tool capable of multiple functions. (Captain Marvel v1 #7) In combat, they wore synthesized battle-suits that preserved their strength and had vibration-absorbing qualities. (Captain Marvel v1 #1) These actually generated a specific form of radiation that could be tracked. They also used carry-all cylinders that were used to store equipment but if captured they had a two hour period where they could be recovered otherwise the equipment a device that was the equivalent of an atomic warhead. (Captain Marvel v1 #2) Part of the suit included a Uni-Beam that was both multiple weapons and tools. (Captain Marvel v1 #7)

An information gathering tool used by the Kree included the Intelligence Matrix that were designed to obtain valuable telemetry for defensive purposes. (Untold Legend of Captain Marvel v1 #1) For communication, members of the Kree were provided with personal communi-disks. (Captain Marvel v1 #1) Monitor bands located beneath the gloves were able to send a distress signal to ships in orbit. (Captain Marvel v1 #3) They utilised hyper-radio across large interstellar distances at 22 times the speed of light with no space-time lag allowing for instantaneous communication. (Captain Marvel v1 #10) Images were shown on vizeoscopes that allowed the Kree to observe distant locations. (Captain Marvel v1 #7) A tool they used for combat training was done so through radio-induced hallucinations with the subject being placed in psycho-combat. In their mind, the warrior was engaged in battle against dangerous foes with the insanity factor controlled remotely through an electronic console. Monthly combat refresher trials were scheduled for warriors but high-intensity killer-levels were dangerous as they could lead to the subject suffering from heart seizures, neuro-shock and even death. (Captain Marvel v1 #6)

At some point long ago, they had made a number of experiments in light energy but these were deemed dangerous as initial tests created photo-kinetic being known as a Solam. Such entities were energy that was converted into living breathing mass who possessed great destructive power. (Captain Marvel v1 #6) They made use of beta rays to teleport individual from one site to another which went by five times the speed of light. Through their knowledge of bionics science, they transmuted the individuals each living cell into naked energy that was sent to the target site. (Captain Marvel v1 #7)

Kree technology constructed a number of mechanical constructs to serve their needs:

  • Mind-Meks : these were equipped to speak and monitor information from across a ship. (Captain Marvel v1 #1)
  • Beetledroids : form of combat machine that resembled small insectoids that moved to incapacitate their targets. (Inhumans v3 #1)
  • Synth-Men : this form of humanoid robots were perfectly suited for a war of annihilation and were artificially maintained by their armors which amplified their strength and stamina. Their dedication to warfare was so absolute that some did not know any other life. (Inhumans v3 #1)
  • Null-Trons : giant, robotic, monolithic heads created as enforcers for the Kree Empire that were supposedly decommissioned by the Supreme Intelligence. (Captain Marvel v1 #44)

Another more noted weapon of war were the Kree's Destructoids which were designed for use in war time. Each was manned by hundreds of soldiers and took on two forms. The first was s tarship that travelled space until it arrived at its destination. The second form was a giant humanoid shape. Their weaponry had great destructive power with only two such units capable of pacifying a primitive defenseless planet. (Silver Surface v3 #6) These gargantuan war machines had staggering costs to manufacture and their lack of finesse meant that they were replaced instead by sentry variants and combat androids. (Realm of Kings: Inhumans v1 #3)

A type of Imperial Cruiser used were the Worldbeater class that could hold a crew compliment of 103 and measuring 390,000 tons. (Untold Legend of Captain Marvel v1 #1)

Kree science of bionics was able to transmute living cells into energy through Beta-Rays allowing them to transport individuals across interstellar distances. (Captain Marvel v1 #7)

One of their noted accomplishments was the Psyche-Magnetron which was a device with the power to shape matter. Wielders of this item was noted as being able to create anything known by Kree science and when its ray hit its user, it allowed them to create machinery that they desired or even alter the genetic structure body of a body as well as gift them with superpower. The Magnetron Power Core was contained within a small shielded box in order to protect everyone outside from its high degree of radiation. If the power unit was separated from the box, it changed its form immediately into that of a bigger starred polyhedron. It still emitted the same energy as the Psyche Magnetron but to such a level that it bathed subjects with high quanities of energy that burnt, blinded, destroyed the senses or even killed a subject in minutes. However, those that were exposed to it gained even greater levels of matter shaping powers that were unfortunately difficult to control. The radiation was noted as covering all the known spectrums and was powerful enough to transform the area the size of Northern Florida into a radioactive wasteland.

Among their construction's included Omni-Domes that were within outposts that contained stockpiles of weaponry and guarded by a Sentry. (What If? v1 #27)

Members

  • Morag : a brutal male warrior during the Kree Year Zero when they were a primitive barbaric race who was part of the representatives taken by the Skrulls and led his kin in killing the peaceful aliens in order to steal their technology to create the Kree Empire. (Avengers v1 #133)
  • Ronan :
  • Zarek :
  • Mar-Vell :
  • Una :
  • Korath :
  • Yon-Rogg :
  • Koth : the first Kree lawgiver who made stone tablets of law to govern his people with one line staring "wheresoever Kree sets foot so shall Kree law hold sway". (Annihilation: Ronan v1 #1)
  • Stella Nega : a female Kree from the year 1000 A.D. who was part of her era's Guardians of the Galaxy. (Guardians of Infinity v1 #2)
  • Mel-Varr : a male Kree boy from the world of Nova Hala IV. (Moon Girl and Devil Dinosaur v1 #7)
  • Tanalth : a female blue skinned Kree that was the High Pursuer of the Pursuer Corps and said to be equal to Ronan. (All-New Marvel NOW! Point One v1 #1)
  • Ajes'ha : a female blonde haired Kree woman who thousands of years ago gained the Moonstone and became one of the Guardians of the Galaxy. (Thunderbolts v1 #45)
  • Kev-Lar : a male scientist with cybernetic implants that served the Supreme Intelligence and deployed Shatterax on missions. (Iron Man v1 #278)
  • Shatterax : a cybernetic Kree techno-warrior wearing a battlesuit that was equipped with numerous weapons. (Iron Man v1 #278)
  • Tsu-Zana : a female pink-skin Kree who was named as the prophesized Ultimate Unifier of her people with her also being a Mutant. On Earth, she was given the name of Susanna Lauren Sherman who was unaware of her heritage and she believed she was an ordinary human until she was attacked by a Sentinel whereupon she began to operate as the superhero Ultragirl. (Ultragirl v1 #3)
  • Minister Marvel :

Notes

  • The Kree were created by Stan Lee and Jack Kirby where they made their first appearance in Fantastic Four v1 #65 (August, 1967).
  • According to the Official Handbook of the Marvel Universe v1 #6 (1983), its stated that the Kree formed their empire over a million years ago after stealing the technology from the Skrulls and in the span of a century had advanced technologically into an interstellar civilization.
  • The All-New Official Handbook of the Marvel Universe v1 #6 (2006) states that Celestials in the distant past came to Hala to experiment on its native race where they produced three sub-races including the Kree Eternals and the Kree Deviants. According to the Handbook, the Kree Eternals were all but extinct in the modern era whilst the fate of the Kree Deviants remained unknown.

Alternate Versions

  • In Ultimate Secret v1 #1 (2005), the Kree appeared in the Ultimate Marvel universe set on Earth-1610. They were a blue skinned humanoid extraterrestrial species of advanced aliens whereby individual Kree were noted to hold trial-fathers with their society governed by the Supreme Intelligence. A figure known as Hala emerged among their people with some considering him to be a god though others noted he was a Kree that taught that innocent life was worth saving. The family of Halason were respected as a family of God's Chosen. Their fleet was known as the Kree Void Navy with a ranks including Shipthanes and Pluskommander that were officers that were the equivalent of captains. Their technology was responsible for creating machines known as Killforms and conducted surgery to transform members of their race into another species for infiltration missions that was maintained by surgical disguise systems. Kree vessels did not use conventional propulsion drives but instead dropped into the Flow Layer whereupon the deployed a field that tacks into faster-than-light infraspatial currents allowing them to sail under real space. At some point, they discovered the existence of the vast machine intelligence known as Gah Lak Tus and sought to prevent its spread in the cosmos. Pluskommander Geheneris HalaSon Mahr Vehl was deployed to Earth to prevent the coming of the Gah Lak Tus swarm.
  • In Squadron Supreme v4 #8 (2016), it was revealed that the Kree of Earth-4290001 that was home to the Great Society were a reclusive race of wizards.

In other media

Television

  • In Fantastic Four, the Kree were mentioned in the animated series three part Inhuman Saga that was an adaptation of the comic storyline. Within the episode, the Seeker comments on the origins of the Inhuman people and mentions the Kree being responsible in experimenting on early humans to create their people.
  • In the Silver Surfer animated series, the Kree Empire was headed by the Supreme Intelligence with a Prime Minister beneath him. Their species are noted for believing in utility and often required advanced payment before helping others who need to prove their worth in order to gain their help. However, the Kree were quite capable of treachery in order to accomplish their goals. They saw races like the Trolls as simple slaves that were expendable similar to labour animals or tools. The Kree are noted as near master of genetic engineering, however, they were incapable of creating superior soldiers which resulted in their attempt at invading the planet Carridas in order to obtain their knowledge. The Kree also constructed an organic brain system called a Combined Intelligence which controlled various outposts and slave labour colonies providing a level of automation that did not require a Kree overseer to be present. These apparently took the brain patterns of living beings to accomplish tasks.
  • In Fantastic Four: World's Greatest Heroes, Kree law had a criminal charged with crimes against the Kree Empire holding the right to be terminated on their home planet. Furthermore, those that stand against the Kree are considered that are to be killed immediately and that any attack on a Kree Sentry is an assault on the Empire itself. One of the noted position was that of the Supreme Public Accuser who serves as judge and executioner of those that have wronged the Empire. Its also stated that the Kree do not make contact with other races but conquers them. The Kree are noted for the possession of wormhole technology allowing them to transport individuals to their home galaxy. Furthermore, they are capable of encompassing a stadium sized structure in an energy field that can be transported to any location. This barrier appears as a domed energy structure on the outside which is impervious to some forms of attacks. They are also capable of placing collars on individuals that possess superhuman powers allowing the Kree to suppress such abilities.
  • In Avengers: Earth's Mightiest Heroes, the Kree are shown to be enemies of the Skrull empire. In "459", Captain Mar-Vell of the Kree Navy's science division was dispatched to Earth to investigate its inhabitans who were deemed to hold great genetic potential. One of their Sentries was dispatched to Earth as it was seen as a useful strategic post for their war against the Skrulls. The robotic construct was tasked with determining resistance and the conflict with Iron Man, Thor, and defection of Captain Mar-Vell caused the Sentry to activate its Nega-Bomb to destroy the people of Earth until the superheroes stopped it. After its defeat, Mar-Vell decided to go back to the Kree Empire to plead Earth's case to the Supreme Intelligence in order to spare humanity. In "Michael Korvac", the Kree were revealed to had been responsible for experimenting on Michael Korvac making him a superpowered being who destroyed the Kree vessel he was on before returning to Earth.
  • In Marvel's Agents of S.H.I.E.L.D., the Kree appeared in the live-action television series set in the Marvel Cinematic Universe. The episode of "Yes Men" has a mention of the Kree where Lady Sif mentions them as being one of the races she had encountered in her travel through the realms. They made a further appearance in the episode "Aftershock". Portrayed as blue skinned humanoids from the world of Hala that required a nitrogen to breath and could alter their skin to resemble humans. Ancient Kree history, Terrigenesis came to worlds and altering the inhabitants during an eons long war where they needed living weapons. A vicious faction among their kind made modifications to native lifeforms through Terrigen Crystals with it believed that these experiments had failed. However, in fact, the ones on Earth were a success but they had gone out of control forcing the Kree to shut them down. Six keys known as Diviners were created that were able to transform the altered humans into Inhumans but these were buried. In "Failed Experiments", it was revealed that Kree Reapers were responsible for the program in transforming humans into Inhumans. By the modern day, a signal was activated in one of the abandoned Inhuman cities that alerted the Kree Vin-Tak who came to Earth to check that the Diviners remained buried. His arrival on Earth was detected by Heimdall with Odin dispatching Lady Sif to intercept him. Vin-Tak used his truncheon to render Sif losing her memories. She later met Coulsons S.H.I.E.L.D. and captured Vin-Tak as he sought to examine the crate believed to contain the Diviners. He ultimately revealed his purpose as he intended to stop the rise of the Inhumans as he knew that the ruling faction of his people would return to Earth to use them as slave-soldiers. They later discovered that the Diviners were missing and that Skye had accidently undergone Terrigenesis to become an inhuman. Vin-Tak sought to eliminate her and Sif intended to take her away until Skye demonstrated that she was willing to kill herself rather than become dangerous. Thus, she was left behind whilst Vin-Tak was subjected to amnesia when Bobbi Morse used his own truncheon on him making him forget his mission.
  • In Avengers Assemble, the Kree appeared in the animated television series in the episode "Captain Marvel". They were stated to be a highly sophisticated civilization who were responsible for genetic experiments on Carol Danvers turning her into Captain Marvel. Among their creations were small drones that fired energy blasts at their targets and robotic self-repairing Sentries. Galen-Kor arrived in Earth where he intended to harvest the planet of New Inhumans to use them as living weapons for the Kree Empire. These Inhumans were paralysed with a red gas that rendered them unconscious though the gas was toxic to ordinary humans. They came into conflict with Captain Marvel and the Avengers who defeated the Kree.

Films

  • In the Marvel Cinematic Universe, the Kree appeared in the shared continuity setting.
    • In the Guardians of the Galaxy, the Kree first appeared in the live-action film where they were a race of blue skinned aliens that ruled an empire and were led by an emperor. It was shown that at some point in the past that they waged a brutal war with the Nova Empire of Xandar until a peace treaty was signed. However, Ronan the Accuser was dissatisfied with this peace and instead went renegade where he intended to destroy the planet.
    • In the Guardians of the Galaxy Vol 2, the Kree were referenced in the live-action sequel with Nebula stating that Yondu Odunata was wanted in 12 Kree provinces and Gamora stated that they were being hunted by Kree Purists.

Video games

  • In Marvel: Avengers Alliance 2, the Kree Empire appeared as antagonists in the setting of the mobile video game. The backstory stated that their empire spanned over 100,000 star systems and was one of the largest concentrations of power in the Galaxy. It was said that they were governed from Gala by the hyper-intelligent Supreme Intelligence that guided the war-like Kree who were bred to genetic perfection for discipline and combat superiority.

Appearances

  • Captain Marvel v1 #16:
  • X-Men Unlimited v1 #5:
  • Dark Avengers v1 Annual #1:

External Links

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