Krogan
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As they grew into adulthood, young juvenile Krogan faced increased aggression and desire to kill. This was actually a common factor amongst the species that required them to take part in the '''Rite of Passage''' that heralded them into adulthood. Krogan shamans administered over the process of aiding young Krogan into becoming adults. The process involved fighting numerous beasts on the Krogan homeworld of Tuchanka. | As they grew into adulthood, young juvenile Krogan faced increased aggression and desire to kill. This was actually a common factor amongst the species that required them to take part in the '''Rite of Passage''' that heralded them into adulthood. Krogan shamans administered over the process of aiding young Krogan into becoming adults. The process involved fighting numerous beasts on the Krogan homeworld of Tuchanka. | ||
− | They were divided into a number of clans each of which were led by a clan leader. These clans included: | + | They were divided into a number of clans each of which were led by a clan leader. Each of these possessed their own customs, rites of passage, rules of behavior and battle songs all of which were unique. It was believed by their kind that this diversity made their race strong and powerful as no clan alone was capable of surviving by itself. These clans included: |
*Clan Urdnot | *Clan Urdnot | ||
*Clan Weyrloc | *Clan Weyrloc |
Revision as of 07:49, 27 November 2010
The Krogans are an alien race that feature in Mass Effect.
Contents |
History
Background
One of the defining traits of the Krogan was their great strength.
As they grew into adulthood, young juvenile Krogan faced increased aggression and desire to kill. This was actually a common factor amongst the species that required them to take part in the Rite of Passage that heralded them into adulthood. Krogan shamans administered over the process of aiding young Krogan into becoming adults. The process involved fighting numerous beasts on the Krogan homeworld of Tuchanka.
They were divided into a number of clans each of which were led by a clan leader. Each of these possessed their own customs, rites of passage, rules of behavior and battle songs all of which were unique. It was believed by their kind that this diversity made their race strong and powerful as no clan alone was capable of surviving by itself. These clans included:
- Clan Urdnot
- Clan Weyrloc
- Clan Kredak
- Clan Moro
- Clan Shiagur
- Clan Terg
- Clan Wrend
- Clan Veeoll
Members
- Wrex
- Grunt
External Link
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