Replica soldier

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[[Category:Soldiers]]
 
[[Category:Soldiers]]
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[[Category:F.E.A.R]]
 
[[Category:F.E.A.R]]

Revision as of 07:14, 21 October 2017

The Replica soldiers are genetically engineered warriors that feature in the game F.E.A.R.

Contents

History

Overview

Replica soldiers

A Replica soldier.

These are cloned "super soldiers" who operate under the psychic control of Paxton Fettel as part of the Perseus project; they comprise the bulk of the opposition the F.E.A.R. Point Man encounters. They have no special abilities aside from their considerable military training. Despite their psychic link to Fettel, they rely on radio chatter to communicate between themselves, such as: "Echo 12, we have reports of a possible intruder in your vicinity.", "We haven't seen anything.", "Roger, keep your eyes open.". This both gives away their position and informs the player of enemy intentions (such as when they are about to throw a grenade or need reinforcements). While the soldiers are able to operate somewhat independently, they show no individual traits aside from call signs ("Echo 12", "Echo 5" and so on); their faces are never shown and they all use the same voice due to their cloned nature. Several radio transmissions indicate these soldiers can take orders from another Replica soldier, but nothing further is revealed about their rank or hierarchy. They usually operate in five man squads, each squad having a respective call sign ("Echo 0", "Bravo 3", "Zulu 6").

Several different types of uniforms can be seen, but only one of these seems to signify anything unique: the soldiers guarding the Vault at the very end of the game have a red, white, and black uniform paired to white masks with glowing yellow eyes. These soldiers are referred to as "Replica Elites": they can survive somewhat more damage than regular Replica soldiers, and some carry "Obregon" MP-50 Repeating Cannons. In the expansion pack, the role of the Replica Elites appears to change somewhat as the player character often encounters one Replica Elite in every squad, perhaps acting as or standing in for squad leaders.

A new type of Replica soldier appears in the F.E.A.R. Extraction Point expansion pack. These Replicas wear a steel visor with steel plate armor over a black bodysuit. A few of them carry the new Type-12 Laser Carbine weapon introduced in the expansion pack.

A conversation near the game's start indicates the Replica soldiers are highly trained. This implies that they have some ability for independent thought and memory. However, commentary from Commissioner Betters indicates that Replica soldiers receive their objectives from their psychic commanders, but without such directives they automatically "shut down." A phone message left by Charles Habegger also states that Replica soldiers "do not think for themselves." Otherwise, they appear to act and behave as humans, clearly showing human characteristics such as anger, surprise, curiosity, and fear; they also use profanity just like normal humans.

The prequel video on the DVD version of the game indicates Alma is able to receive information from the Replica soldiers, although so abstractly she does not know who or what they are. It is possible she was communicating with prototypes of these soldiers and not the ones in the game.

Heavy armor

These Replica soldiers are outfitted with a heavy and cumbersome armor suit, giving them a large degree of protection, but drastically reducing their speed and maneuverability. They are armed primarily with the Heavy Penetrator nailgun, although some are deployed with the Armacham Type-7 Particle Weapon or the Rocket Launcher as well.

They are significantly taller and larger than other Replica soldiers and, when killed, they emit a loud growling/wailing sound that seems inhuman, although it is never made clear precisely what the sound is. It is interesting to note that at the end of the low-pitched scream, unclear radio communications can be heard, which quickly fade to static and then stop.

Highly durable, a Heavy Replica soldier can survive roughly 6 times as much damage as a normal Replica soldier, and require more than a full magazine of ammo from most weapons to bring down. It seems that the Heavy Penetrator nailgun is the best gun for killing them. They also appear to have some degree of superhuman strength, as early in the game one of them is seen peeling open a metal door by ramming it with his shoulder. In the expansion pack, a Heavy Armor is shown knocking down a concrete subway wall. It is unclear how intelligent these soldiers are, as they do not converse with other replicants and make only limited use of their surrounding environments for cover. They are also referred to by replicant soldiers as "heavies" and "armor" (for example, "The armor's down!").

In the F.E.A.R. Extraction Point expansion pack, a new type of Heavy Armor soldier is introduced, carrying a riot shield in one hand and a minigun in the other.

REV6 mech soldiers

Mech soldiers are rarely encountered units that are often dropped into combat zones by a helicopter. These foes comprise of a Replica soldier wearing an experimental ATC powered armor unit, which is equipped with either dual arm-mounted rocket launchers or dual lasers similar to those possessed by the ATC UAVs. They are not just powerful in firepower, but also perform monstrously damaging punches, which can knock the player completely off balance. Mech soldiers are heavily armored and extremely hard to kill, as they can survive more than a dozen times as much damage as a normal Replica soldier, requiring the usage of explosives and heavy weapons to best deal with them. Despite their large size, Mechs are highly maneuverable, with about the same speed as a regular Replica soldier.

REV8 Leviathan

Only seen twice in FEAR Extraction Point, these units are tougher and stronger than REV6 units. They are equipped with the same type of weapon as the REV6: rockets and lasers. Their strength and armor is incredible, allowing them to charge through steel-reinforced concrete structural supports with little effort. Since they are able to survive approximately three times as much damage as a REV6 Mech soldier, a ridiculous amount of heavy weapons and explosives is required to disable these units.

Assassins

These special, rarely encountered stealth soldiers were created by Armacham's Icarus Project before it was shut down. Being specially bio-engineered Replicas, they possess amazing speed and agility. They are also equipped with cloaking devices that allow them to become nearly invisible, resulting in a visual effect that resembles the stealth technology seen in the movie Predator. Assassins can attach themselves to walls, and give away their presence by a sound similar to rubber stretching, which may be the adhesion device holding them to the wall. While they are extremely fast, they rely on physical mêlée attacks rather than weapons to attack, due to the fact that their stealth technology only cloaks itself and anything inside of it, and items such as grenades or firearms would not be concealed. They fight with hit-and-run tactics, striking first then retreating into other rooms, onto walls or ceilings, or to higher ground. They do not speak, but produce a faint, high-pitched electrical sound when killed, along with harmless bursts of electricity.

Notes

Appearances

  • F.E.A.R.:

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