Rapture (BioShock)

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Rapture is the name of a city that features in the BioShock universe.

Contents

History

Rapture was an underwater self-contained city that was the dream of its creator Andrew Ryan. Ryan had begun contemplating such a place at least a decade before a viable location was chosen. He had escaped Belarus just before it became a part of the Soviet Union under the rule of Communism and had worked his way to become an industrial mogul in America. He had come to view workers' unions, left-wing collectivists, politicians selling altruism, and organized religion as Parasites ruining man's life on Earth. He explored the idea of a closed-off society, of collecting achievers and those who believed in the empowering of the individual and allowing them to flourish in some remote location uncontaminated by the rest of the world. When the atomic bombings of Hiroshima and Nagasaki ended the Second World War, and the USSR was on its own path to nuclear weapons, Ryan foresaw the inevitable destruction of humanity in a war ending in nuclear fire. Ryan wasted no time in contacting like-minded individuals and marshaling his resources into realizing his vision. His city, Rapture, would be built on the seafloor in the North Atlantic, with a suitable location being picked in between Iceland and Greenland. One of the first involved was Sullivan, a trusted man who was already in Ryan's employment at the time. With Sullivan's experience in law enforcement, he was made head of Rapture's security. Ryan gathered many construction experts and secured the architects Simon Wales and Daniel Wales to draft the design for many of Rapture's buildings. Needing workers to build Rapture, Ryan hired many of the most talented and skilled engineers, workmen and mechanics. Many, like Bill McDonagh, shared Ryan's ideals and saw Rapture as a new start where they could rise above the impairments of the parasite-ridden world.

Overview

Andrew Ryan named his city after the goal he set in mind: to create a paradise free from the influence of those he deemed 'Parasites'; a place of true rapture.

Locations in Rapture included:

  • Arcadia :
  • Farmer's Market :
  • Fort Frolic :
  • Hephaestus :
  • Olympus Heights :
  • Apollo Square :

Organizations that operated in Rapture included:

  • Atlantic Express :
  • Circus of Values :
  • El Ammo Bandito :
  • Fontaine Futuristics :
  • Fontaine's :.
  • Gatherer's Garden :

Managing the automation of the city was the Rapture Operational Data Interpreter Network (R.O.D.I.N.) that was also known as the Thinker that was the central mainframe computer.

Inhabitants

  • Andrew Ryan :
  • Frank Fontaine :
  • Augustus Sinclair :
  • Sofia Lamb :
  • Grace Holloway :

Notes

  • Rapture was created by Ken Levine where it featured in the setting of the BioShock universe.

Appearances

  • BioShock:
  • BioShock: Infinite: "Burial at Sea"

External Links

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