Headcrab

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Headcrabs are parasites that feature in Half-Life.

Contents

History

Headcrabs were small parasitic organisms that were native to another dimension.

The Combine came to make use Headcrabs as a form of biological weapon.

Overview

In appearance, Headcrabs were shown as being parasitic lifeforms roughly 2 feet (0.61 m) long. The common headcrab variant had rounded bodies with four legs for movement, two of which are long clawed legs at the front and two stubby legs at the back. Their pair of large frontal claws were for attacking, and as additional support when standing still. Under the headcrab's body, there was a large rounded mouth surrounded by mangled, rigid flesh with a sharp claw-like beak.

Physically, headcrabs are frail: a few bullets or a single strike from the player's melee weapon being sufficient to dispatch them. They are also relatively slow-moving and their attacks inflict very little damage. However, they can leap long distances and heights.

Headcrabs seek out larger hosts where they completely took control their nervous system. Those taken over were converted into zombie-like mutants that attacked any living lifeform nearby. The converted humans were more resilient than an ordinary human would be and inherit the headcrab's resilience toward toxic and radioactive materials. Headcrabs and headcrab zombies die slowly when they catch fire.

Mother organisms known as Gonarchs were responsible for birthing Headcrabs.

The creatures could be tamed which involved removing the beak of a Headcrab thus rendering it unable to break into a host's head. The procedure rendered them harmless and seemingly suppressed their parasitic instincts.

Members

  • Lamarr :

Notes

  • Headcrabs were created by Valve and featured as an antagonist in the setting of Half-Life.

In other media

Video games

Appearances

  • Half-Life:

External Links

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