Kaldur'ahm
Kaldur'ahm is a male animated character who features in DC Comics.
Contents |
Biography
Kaldur'ahm was a male Atlantean from the city of Shayeris, where he was raised by Sha'lain'a, a native of that city, and Calvin Durham, a henchman of Black Manta who was genetically altered to infiltrate Atlantis. However, his biological father was Black Manta himself, though Kaldur was long unaware of this fact. Kaldur had a difficult childhood, but was mature and responsible even then. While his mother suffered from depression, he comforted her, and he took up odd jobs when his father struggled to find honest work. Despite these struggles, he remembers his childhood fondly. He completed his education and began mandatory military service at age 12. At 14, he was transferred to the Conservatory of Sorcery in Poseidonis.
Aqualad eagerly expected to become a member of the Justice League, alongside Speedy, Robin, and Kid Flash. However, when it became clear that that was not happening, he decided to accompany Robin and Kid Flash to investigate Cadmus Labs. There, they discovered the Genomorph project and Superboy, whom they liberated. The four youths stood up to their mentors and declared they were ready to prove themselves as heroes. They formed a covert ops team and were given their own headquarters in Mount Justice by Batman, and were introduced to Miss Martian. The next day, Aqualad, Kid Flash, and Robin set off on an unsanctioned mission to protect CEO Selena Gonzalez from the League of Shadows, but despite their best efforts, Gonzalez still vanished. Aqualad, Robin and Kid Flash asked Speedy to join the Team but were rebuffed. The Team grew restless from the lack of missions but tried to get to know each other better. They fought Mister Twister, eventually defeating him, which renewed their faith in the Team. The Team later went on a camp-out where they shared the stories of how they became heroes. The Team's first official mission was to investigate the stoppage of Venom production in Santa Prisca. While Robin initially took the lead, the Team eventually agreed Aqualad was their natural leader. The Team was then sent to stop a plutonium robbery. They defeated Psycho-Pirate and Atomic Skull, capturing the former.
Aqualad, along with the rest of the Team, began taking training sessions with Black Canary. The Team was assigned to guard shipments of the disassembled Amazo. Professor Ivo was able to retrieve and reassemble the robot, but the Team defeated Amazo and captured Ivo. Artemis joined the Team just before they were assigned a mission by Red Arrow: to protect Serling Roquette from the League of Shadows while she worked on a counter-weapon to the Fog she developed. Following the successful mission, he officially welcomed Artemis to the Team. The Team took a class in espionage from Captain Atom. When the lecture proved boring, Captain Atom assigned them a cold case mission–to determine whether or not Air Force captain Nathaniel Adams was framed for the murder of his superior during the Vietnam War. The Team was ultimately successful in determining Adams' innocence, despite Aqualad being distracted by thoughts of Tula. The Team was later sent by Red Tornado to protect the Helmet of Fate following Kent Nelson's disappearance. While the Helmet was kept safe, Kent died defending it. Two days later, Aqualad and the others attended Kent's funeral. Later, Batman ordered the Team to track Clayface through Gotham City while he worked on a way to defeat him. Still distracted by Tula, Aqualad allowed the Team to engage Clayface against Batman's orders–the Team was soundly defeated, but saved by Batman at the last moment. Batman questioned Aqualad's commitment to surface life. Aqualad returned to Atlantis to resolve his issues with Tula. He was heartbroken to discover she had begun a relationship with his best friend Garth. At the same time, Black Manta launched an attack on Atlantis, which Kaldur helped to repel.
Overview
Personality and attributes
In appearance, Kaldur'ahm was a male Atlantean with light blond hair cut at the bottom, deep brown skin, pale green eyes, high cheekbones, and a lean build. He possesses black, eel-like tattoos that run across his back and along his arms and glow a bright blue when using his powers.
Kaldur'ahm is a very calm person, a trait unshared by the rest of his teammates. Soft-spoken and clear-headed, he has a tendency to think things through and formulate plans before taking any sort of action. He tries to see the good in all people and often acts as the voice of reason amongst his teammates, who were rarely—if ever—as cool-headed as he was. Kaldur always speaks in a formal manner, with an air of respect to all people, both young and old, and he demonstrates the utmost respect to all of the adult heroes of the Justice League, even when he disagrees with them. He holds Aquaman in the highest regard because he is his king. Despite his calm behavior, Kaldur was still a teenager, and could at times behave rashly and impulsively. This was, of course, what led to the Team's first mission together.
Powers and abilities
Notes
- Kaldur'ahm was created by Brandon Vietti, Greg Weisman and Phil Bourassa where he featured in the setting of the Young Justice universe.
- The character came to be introduced into the comics as Jackson Hyde who debuted in the Brightest Day storyline.
Alternate Versions
In other media
Films
Video games
Appearances
- Young Justice:
External Links
This article is a stub. You can help Multiversal Omnipedia by expanding it.
- Stubs
- Characters
- Male Characters
- LGBT Characters
- Animated Characters
- Aquatic Characters
- Atlanteans (DC)
- Bisexual Men
- Gay Men
- Water Manipulation
- Electric or Magnetic Manipulation
- Teenagers
- Sidekicks
- Television Sidekicks
- Superheroes
- Aquatic Superheroes
- LGBT Superheroes
- African-American Superheroes
- Animated Superheroes
- Television Superheroes
- DC Comics Superheroes
- Young Justice
- Brandon Vietti
- Greg Weisman
- Phil Bourassa