Machines (Zero Dawn Horizon)
The Machines are robots that feature in Zero Dawn Horizon.
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History
The Machines were a series of robots that were created in the late 2040's by Faro Automated Solutions who began developing robots built for combat. At some point, FAS created the Chariot line, a brand of robotic war machines that came in the three models, consisting of the FAS-ACA3 Scarab, FAS-FSPS Khopesh, and the FAS-BOR7 Horus. When deployed, any machine lost in combat could be easily replaced by the interior foundries of the Titan-class Horus units, and the Scarab and Khopesh units could convert biomass to fuel the Horus and themselves, further increasing their already impressive formidability. Additionally, the Scarab possessed an advanced hijacking ability which allowed it to override and shackle other combat machines to the cast network which guided the swarm, effectively defeating every automated opponent put against them the moment they set foot on the battlefield. The entire Faro line used entangled polyphasic waveforms, rendering them virtually impenetrable against things like hackers, or malware. Even when using super computers, it would take about half a century of work, just to crack a single waveform. Zero Dawn would see the development of an advanced artificial intelligence known as GAIA that would, in time, crack the machine swarm's encryption codes, deactivate them, and then re-seed the Earth with plant, animal, and human life. GAIA was aided by nine subroutines, one of which was HEPHAESTUS, in charge of producing and programming terraforming machines through a network of underground factories, known as Cauldrons.
In 2064, a 'glitch' occurred in the Faro machines causing them to operate as an independent entity. In response, Faro Automated Systems CEO Ted Faro met with former employee Dr. Elizabet Sobeck in hopes of containing the swarm. Dr. Sobeck concluded that there was no way to stop the swarm and predicted a mass extinction level event as a result of the Faro Plague. To stop the machines and stave off extinction, Sobeck proposed the creation of Project Zero Dawn that would be a way to ensure life continued on Earth after the swarm consumed everything. By this point, mankind was engaged in a full-fledged war with the machines with the project working in secret. Meanwhile, the Zero Dawn project began development of an advanced intelligence known as GAIA that would crack the machine swarm's encryption codes in order to deactivate them. It was then intended for the Earth to be re-seeded with plant, animal and human life. For this task, GAIA was aided by nine subroutines to help in the terraforming process. GAIA that would, in time, crack the machine swarm's encryption codes, deactivate them, and then re-seed the Earth with plant, animal, and human life. GAIA was aided by nine subroutines, one of which was HEPHAESTUS, in charge of producing and programming terraforming machines through a network of underground factories, known as Cauldrons.
Overview
In appearance, the Machines came in a wide variety of shapes and forms. The machines of the terraforming system took inspiration from animal biology.
The machines of the terraforming system take inspiration from animal biology, primarily from vertebrate species though there were a few exceptions. The typical machine design features a chassis composed of darker alloys, synthetic skins, and fiber-optic cables, with lighter alloys serving as armor plating for vital components and synthetic muscles. The logo for the machine's respective Cauldron will be located in multiple places along the body, and armor plating is sometimes lacquered (the Fireclaw's armor plating is dark red). Due to their respective purposes, not all machines have jaws, and the ones that do generally have split mandibles. The machines vary in size from slightly larger than humans to as tall as ten stories.
There were various classes of machines which included:
- Acquisition Class :
- Transport Class :
- Recon Class :
- Communication Class :
- Combat Class :
Notes
- The Machines were created by John Gonzalez, Ben McCaw and Guerrilla Games where they featured in the setting of the Zero Dawn Horizon universe.
Appearances
- Zero Dawn Horizon:
External Links
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