Tremere

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The Tremere are a clan that feature in World of Darkness.

Contents

History

Clan Tremere was originally a collection of magi of the House Tremere from across Europe. Tremere, along with several others from his house, created the first clan chantry deep in the Carpathian mountains. The Tremere were all organized via chantries. These were almost completely destroyed in the war against the Tzimisce. Only the fortified Ceoris, in the Southern Carpathians in Transylvania, survived, but the Tremere soon spread again and founded strongholds in Prague and Vienna (the latter was to become their main center of power), with smaller chantries elsewhere (such as the one in Perugia, in central Italy). Tremere would soon become the preeminent clan in Central Europe.

When the Camarilla was organized, the Tremere were one of the group's strongest defenders, although the Gangrel and Nosferatu clans harbour deep resentment toward the Tremere due to their use of Gangrel and Nosferatu blood to create their gargoyle servants.

Overview

The Tremere were highly organized clan that were arranged in a pyramidal hierarchy with the Tremere elder at the top. The strict formal hierarchical structure was referred to as the Pyramid with the heads ensuring the loyalty of their subjects by having each childe presented to the regent of the local chantry and forced to drink the blood of the Seven elders through a Thaumaturgical ritual, thus bringing them closer to a blood bond, as well as swear an oath. All Tremere are expected to respect and obey their superiors, or else risk being harshly punished. It consisted of the following positions:

  • Councilors : The members of the Inner Council of Seven and the true rulers of the clan. Each Councilor is responsible for directing clan efforts in a particular portion of the world. Each councilor appoints seven Pontifices.
  • Pontifices : A Pontifex oversees a large region, such as parts of a nation or groupings of smaller countries and islands, and in turn oversees seven Lords.
  • Lords : Each Lord is responsible for a small country or group of states and uses their influence and knowledge to sway the Tremere in their domain, particularly the seven Regents they oversee.
  • Regents : The most visible figures of Tremere authority. A Regent runs an individual chantry and is charged with the well being and training of Apprentices.
  • Apprentices : The youngest and most numerous Tremere. Apprentices must spend much of their time training, serving some need within their chantry, or playing the politics of the clan as best as their inexperience allows. Some never advance beyond this rank, either because they are more interested in Camarilla politics or their own affairs to rise among the Tremere or because the Lord of the region sees no need to create a new chantry and Regent.
  • Acolyte : Within 'One World by Night' these are oath bound Ghouls in service to House & Clan. They follow the same ranking system as Apprentices. This often creates an early rift within the lower ranks of the clan, between those that claim up from Acolyte, and those that are embraced directly as an Apprentice.

Members

  • Maximillian Strauss :
  • Aisling Sturbridge : High Regent of the Chantry of Five Bouroughs.
  • John Dee : English mathematician, astronomer, astrologer and philosopher.
  • Deitrik : Elder Astor of Clan Tremere, Sabbat infiltrator.

Notes

  • The Tremere featured in the setting of World of Darkness.

In other media

Video games

  • In Vampire: The Masquerade – Bloodlines, the Tremere appeared as a playable faction in the Troika Games 2004 PC video game.

Appearances

  • World of Darkness:

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