Konk

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'''Konk''' was a short, fat pirate aboard the ''[[Maelstrom]]'' and one of [[Bloth]]'s most trusted lieutenants. Or so he tells himself. Konk isn't especially intelligent, but for his size he is a vicious and courageous fighter. And for the most part, he is loyal to Bloth and is very mindful of his captain's wrath, as, years before, Bloth had become so angry with Konk he'd thrown him to the [[Constrictus]]. Amazingly, Konk survived, although the Constrictus succeeded in biting his leg off. Konk had it replaced with a metal peg leg.
 
'''Konk''' was a short, fat pirate aboard the ''[[Maelstrom]]'' and one of [[Bloth]]'s most trusted lieutenants. Or so he tells himself. Konk isn't especially intelligent, but for his size he is a vicious and courageous fighter. And for the most part, he is loyal to Bloth and is very mindful of his captain's wrath, as, years before, Bloth had become so angry with Konk he'd thrown him to the [[Constrictus]]. Amazingly, Konk survived, although the Constrictus succeeded in biting his leg off. Konk had it replaced with a metal peg leg.
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==''Pirates of Dark Water'' (Animated)==
  
 
Konk's largest role in Bloth's schemes involved his stealing the [[Compass (Pirates of Dark Water)|compass]] and the [[First Treasure of Rule]] from [[Ren (Pirates of Dark Water)|Ren]] on the [[Island of the Pale Warriors]]. Unable to return to the ''Maelstrom'' straight away, he and the [[Lugg Brothers]] fled Ren's crew, stopping off in [[Pandawa]] to get help from [[Jargis]]. After Pandawa, they pressed on to [[Janda-Town]], where the compass and treasure were stolen back from them by [[Ioz]] and [[Tula]], with some help from [[Zoolie]] (who picked Konk's pocket).
 
Konk's largest role in Bloth's schemes involved his stealing the [[Compass (Pirates of Dark Water)|compass]] and the [[First Treasure of Rule]] from [[Ren (Pirates of Dark Water)|Ren]] on the [[Island of the Pale Warriors]]. Unable to return to the ''Maelstrom'' straight away, he and the [[Lugg Brothers]] fled Ren's crew, stopping off in [[Pandawa]] to get help from [[Jargis]]. After Pandawa, they pressed on to [[Janda-Town]], where the compass and treasure were stolen back from them by [[Ioz]] and [[Tula]], with some help from [[Zoolie]] (who picked Konk's pocket).
  
 
Further demonstrating his uncanny knack for survival against incredible odds, Konk has survived at least two more trips to the Constrictus' pit (one for losing the compass and treasure in Janda-Town), as well as a whole host of other dangerous situations and come out none the worse for wear. He also, at one point, traded bodies with [[Niddler]] thanks to a dose of [[Morpho]]'s magic potion, but was returned to his old body when Ren (in Bloth's body) used the antidote.
 
Further demonstrating his uncanny knack for survival against incredible odds, Konk has survived at least two more trips to the Constrictus' pit (one for losing the compass and treasure in Janda-Town), as well as a whole host of other dangerous situations and come out none the worse for wear. He also, at one point, traded bodies with [[Niddler]] thanks to a dose of [[Morpho]]'s magic potion, but was returned to his old body when Ren (in Bloth's body) used the antidote.
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==''Pirates of Dark Water'' (Comic)==
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Although in the TV series Konk continued to follow Bloth, in the comics he turned against him and helped [[Mantus]] overthrow Bloth. Eventually Bloth retook command of the ''Maelstrom'' from Mantus, and Konk was back to serving under Bloth once more.
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==''Pirates of Dark Water'' (SNES)==
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In the ''Pirates of Dark Water'' SNES game, Konk appears as an enemy throughout the various stages. He first appears in the [[Dragon's Maw]], and then is the "boss" of the [[Atani Palace]] level. After that, he sicced the Lugg Brothers on Ren and his crew on [[Andorus]], and turned up a fourth time on [[Banjamaar]]. His favorite attacks included flinging daggers and headbutting his bigger opponents.
  
 
[[Category:Pirates of Dark Water]]
 
[[Category:Pirates of Dark Water]]

Latest revision as of 09:15, 5 March 2007

Konk was a short, fat pirate aboard the Maelstrom and one of Bloth's most trusted lieutenants. Or so he tells himself. Konk isn't especially intelligent, but for his size he is a vicious and courageous fighter. And for the most part, he is loyal to Bloth and is very mindful of his captain's wrath, as, years before, Bloth had become so angry with Konk he'd thrown him to the Constrictus. Amazingly, Konk survived, although the Constrictus succeeded in biting his leg off. Konk had it replaced with a metal peg leg.

Pirates of Dark Water (Animated)

Konk's largest role in Bloth's schemes involved his stealing the compass and the First Treasure of Rule from Ren on the Island of the Pale Warriors. Unable to return to the Maelstrom straight away, he and the Lugg Brothers fled Ren's crew, stopping off in Pandawa to get help from Jargis. After Pandawa, they pressed on to Janda-Town, where the compass and treasure were stolen back from them by Ioz and Tula, with some help from Zoolie (who picked Konk's pocket).

Further demonstrating his uncanny knack for survival against incredible odds, Konk has survived at least two more trips to the Constrictus' pit (one for losing the compass and treasure in Janda-Town), as well as a whole host of other dangerous situations and come out none the worse for wear. He also, at one point, traded bodies with Niddler thanks to a dose of Morpho's magic potion, but was returned to his old body when Ren (in Bloth's body) used the antidote.

Pirates of Dark Water (Comic)

Although in the TV series Konk continued to follow Bloth, in the comics he turned against him and helped Mantus overthrow Bloth. Eventually Bloth retook command of the Maelstrom from Mantus, and Konk was back to serving under Bloth once more.

Pirates of Dark Water (SNES)

In the Pirates of Dark Water SNES game, Konk appears as an enemy throughout the various stages. He first appears in the Dragon's Maw, and then is the "boss" of the Atani Palace level. After that, he sicced the Lugg Brothers on Ren and his crew on Andorus, and turned up a fourth time on Banjamaar. His favorite attacks included flinging daggers and headbutting his bigger opponents.

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