Cassidy (Overwatch)
Cassidy is a male video game character who features in Overwatch.
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Biography
Cassidy was a male human who was known to had grown up on a farm in Texas where from a young age he came to learn to shoot.
McCree spent his time drifting from one job to the next. One of his jobs was at a pork processing plant, where he had an experience that put him off eating pork for life. Eventually, he arrived at Bellerae. He spent two months working on the Ace Valentine megafarm, a job that wasn't the best in the world, but not nearly as bad as some of the others he'd had. He became friends with Julian, who was the one who talked the megafarm's foreman into giving him a job. Julian often saved McCree a spot in the chow line, and made sure they didn't get the beds with bedbugs.
At Bellrae prison, he had a close encounter with Elizabeth Ashe who had similarly been arrested where the two became an acquaintance. He told her abut his circumstances along with his plans to move to the west coast to work in security. He told her about what had happened, and his plans to move to the west coast to work in security, but not before getting his hands on a new firearm, given how dangerous it was to travel through the American southwest these days. The two hit it off, before Ashe was released due to her parents. The following day, Carson released McCree from the cell, but refused to return his revolver. McCree returned to the megafarm but was fired; despite the circumstances of the earlier brawl, he'd put three farmworkers in the med clinic. Doherty revealed that Julian had been fired as well, pointing out that there was no shortage of workers lining up to take their positions. He was even refused his week's wages. However, Ashe had come to the farm in her family car, and offered him a ride. McCree accepted, and discovered that Ashe's home was Lead Rose Manor. McCree was taken aback—he'd figured Ashe was rich, but not this rich. Ashe got down to business, taking McCree to a hill by the estate, and giving him an Arbalest revolver. He proved that he could shoot as well as he said against the targets she had set up. Returning to the estate, Ashe revealed her situation—in three months time, she'd turn eighteen, and when that happened, her parents would cut her off completely. She intended to spend those three months performing heists against her parents' company; stealing goods, selling them, and leaving with enough money to go and do whatever she wanted. She wanted McCree's help, as she figured he could use the money, and he was a good shot. McCree 'negotiated' his cut to 20% and agreed to join her.
The duo's first target was Arbalest Fulfillment Center Beta-3. Due to having access to the schematics, getting into the facility was relatively easy. McCree cautioned her against the heist, pointing out that her parents might reconsider disinheritance in a week or so, but Ashe refused. They made it inside the facility and used a cargo elevator to arrive at its lower level. They found multiple black crates, but using a drone (and a tablet she'd stolen from her parents), four crates of Seraphim rifles were obtained. They loaded the crates onto the cargo elevator and returned to the main level. However, a proximity warning was triggered on the way up, as the crates had gone outside their intended storage location. Furthermore, the crates would detonate if the correct code wasn't entered. McCree took a pair of rifles and the two climbed up the shaft, with B.O.B. pulling them up from the blast. They'd been saved from the fire, but not the security drones that were closing in on them. They ran to their truck, with McCree driving, and Ashe using the rifle to fire against the drones. The two managed to escape, but at the cost of the truck's destruction, and a long, slow walk across the desert before B.O.B. picked them up.
Back at Lead Rose, Cassidy was not as eager to get back into the fray as Ashe was—they'd nearly lost their lives, and all they had to show for it was a pair of rifles. Ashe, however, wasn't dissuaded, despite Cassidy's continued unease, and her plans to bring in help—a hacker, and someone good with demolitions. She offered him a chance to quit, to take the rifle, but pointed out that the rifle would only sell enough to cover him for a few months. If he left now, he had forsaken the chance of getting a bigger score. Cassidy commented that there was more to life than money, but as Ashe pointed out, it was easier to live life with money than without it. Finally, Cassidy relented, and suggested that they track down Julian, since he was familiar with demolitions. He suggested that they could find him at Cutthroat Trout's; a bar out of town that he'd already frequented. Ashe told him to set up a meeting with Julian for tomorrow night, while she continued to work on finding a hacker. Along with B.O.B., the two arrived at tomorrow sunset, though had to walk a fair distance, since Cassidy wisely suggested that they keep Ashe's family car out of sight. Arriving in the bar, they met with Julian, and were joined by Frankie; the hacker that Ashe had managed to contact. Ashe lay out the basics of her plan, but Cassidy was not convinced that Frankie could be trusted, since Frankie was part of the Diamondbacks. Frankie corrected him, saying that she'd worked for the gang, but was not a member herself. Frankie, in turn, was skeptical, given Ashe's lack of resources. On that note, Julian headed off, before returning to the table saying that he'd made a bet. Ashe would race Dezba on the Trout's hovercycle racetrack. If she won, they'd get four hovercycles. If they lost, Dezba would get B.O.B. Ashe was enraged, and Cassidy, while less so, pointed out that it was illegal to wager omnics these days. However, no-one in the Trout cared about the law, and since Julian had already made the wager, if Ashe backed out, Dezba would win B.O.B. by right of forfeit. With no other options, Ashe took part in the race, and won, much to Cassidy's relief.
He came to join the Deadlock Gang who were a group of traffickers in military hardware operating in the American Southwest. He and his fellows were captured in an Overwatch sting operation, and he was given a choice: prison, or serving in Blackwatch, the black ops division of Overwatch. He chose the latter, believing he could make amends for his past crimes, and revelling in the lack of bureaucratic oversight. When Overwatch began to collapse and Blackwatch sought to reform it to its own ends, McCree went underground, resurfacing years later as a gunslinger for hire.
Overview
Personality and attributes
McCree was an American bounty hunter and vigilante with a cybernetic arm and a Wild West motif.
At times, he has missed his old farm boy life.
He was said that he knew how to play poker.
He enjoyed liquor with 'bite' to it.
He refused to eat pork.
Powers and abilities
In a fight, he was able to engage in an Combat Roll allowing him to close the gap with his target or avoid weapon fire.
A skilled gunfighter, despite his skills he had a preference for revolvers rather than rifles. He carried a Peacekeeper six-shooter with its primary fire that could shoot single shots with high accuracy at moderate range. An alternate fire mode allowed him to Fan the Hammer to quickly unload the entire cylinder at close range in rapid fire with some loss of accuracy. He can quickly dodge attacks using his Combat Roll ability which also instantly reloads his revolver, and can throw a Flashbang grenade a short distance which stuns enemies and interrupts their abilities. McCree's ultimate ability was Deadeye which allowed him to line up shots on every enemy in his sight with resulting damage proportional to the time spent aiming.
McCree also made use of Flashbangs where he hurled a small grenade that detonated after a short distance and stunned targets in range.
Notes
- Cassidy was created by Blizzard Entertainment where he was voiced by actor Matthew Mercer and featured in the Overwatch setting.
- The character's original concept was designed by Chris Metzen as a cyborg cowboy considered for the original StarCraft.
- He was one of the few characters developed for the game based on a stereotype where he was often compared to the Man with No Name.
- Originally, he was named Jesse McCree after a developer at Blizzard, the character's name was changed after the developer was fired for alleged inappropriate behavior at the company.
Appearances
- Overwatch: (2016)
External Links
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