Ogre Kingdoms (Warhammer Fantasy)
The Ogre Kingdoms are an empire that features in Warhammer.
Contents |
History
The Ogre Kingdoms were the scattered tribal kingdoms of the Ogres that existed in the Old World with this territory residing along the slopes and valleys of the Mountains of Mourn. Elven loremasters believe that the Old Ones, the mysterious beings who shaped so many of the creatures that walk the world, made the Ogres to join the fight against the rising powers of Chaos. However, the Elves theorise that quite a bit was left unfinished with the race when the polar gates collapsed, ushering in a tide of Chaos powers to the world. To the Elves, this explains the crude and intolerably vulgar nature of the Ogres, and hence the graceful rulers of Ulthuan generally disdain them as a lowly and dim-witted race. Human scholars, led by the strangely prophetic Imperial philosopher Albrecht of Nuln, believe that Ogres are close kindred to the race of Halflings, perhaps coming from some common stock, but somewhere in time splitting into two divergent species, perhaps through some foul mutation. There are many similarities: both races are resistant to the effects of Chaos, both have a comparable and all-consuming need to search out their next meal, and both bear unusual behavioural traits — for Ogres the need to smash and eat everything, for Halflings the compulsion to swipe anything not nailed down. For many thousands of years, the Ogres lived far to the east, in an area of great sweeping steppes. On the borders of far Grand Cathay was a fertile grassland that spread endlessly across the horizon, and there the Ogres thrived and multiplied. They lived in tribes that followed the plentiful grazing herds of Gnubeast and lumbering Yak that roamed that open country, providing an ever-replenishing supply of fresh meat and milk. It is said that Ogres learned the secret of fire and basic metalworking from their neighbours in Cathay and there were no conflicts along their shared border for many generations. With no natural barriers to divide their kingdoms, they lived a nomadic existence, trading almost as much as fighting. Soon, the Cathayans began to recruit the most intelligent of the Ogres and indoctrinated them into the Grand Imperial Army. Yet as more and more tribes stalked the steppes for food, it was only a matter of time before Ogre raids entered into Cathay and some Ogres have already begun to prey upon their neighbours. Before long, the simple peasant children working in the rice fields began to go missing and the Ogre race began to take the liking of Cathayan flesh. With the peaceable relations eroding away, the Celestial Dragon Emperor, His Most Excellent Majesty Xen Yang of the Celestial Empire of Cathay had finally had enough of the Ogres. Whether Xen Huong's coven of ancient astronomers had anything to do with the catastrophe that befell the Ogres remain speculation. Not long after bones began to litter the paddy fields that a great burning light appeared in the sky. It increased in brightness and size with every passing day until it eclipsed even the great spheres of Morrslieb and Mannslieb. Over the weeks, it grew to be a baleful, glowering orb that crackled and spat above the plains, turning night into day and driving the wildlife of the steppes mad with fear. A corona of sickly green light came into focus around the comet as it grew ever closer, and fanciful observers even claimed that this new celestial body had a face, or more accurately, a mouth.
One fateful night, the comet slammed into the Ogre homelands with such force that it was felt half the world away. All life around the impact site was obliterated in an instant. Two-thirds of the Ogre population was extinguished as if smote by an angry god. Only those near the edge of the plains escaped immediate destruction. The raging firestorms that followed the comet's fall incinerated everything for miles and distant witnesses said that it seemed as if beasts of living flame hunted the lands. Should any have been close enough to peer into the massive crater, they would have seen that the comet had burrowed deep into the heart of the world. Not all the Ogres were destroyed — those farthest from the impact survived, but for them the worst was yet to come. The once vital plains were reduced to a searing desert of howling sandstorms and toxic mists. The grasslands were gone, the beast herds were dead and there was nothing in this wasteland to provide nourishment, so the remaining Ogres soon fell to starvation. Cannibalism quickly set in and an unnatural hunger gnawed away at the once-full bellies of the Ogres. Perhaps the whole disaster was engineered by the Dragon Emperor's coven of astromancers, or perhaps it was some ill turn of fate that crashed the comet directly into the heart of their homeland. But to the Ogres, it seemed that a vengeful deity had fallen upon them, a great and terrible maw that existed purely to feed. Thus, the insatiable and merciless god of the Ogres was born. The remaining Ogres were greatly reduced in number, but the survivors proved to be the strongest of their species — for the weak did not last long. With bellies aching from hunger, desperate tribes wandered the barrens seeking any kind of sustenance, while keeping wary eyes on the sporadic storms that scoured the empty plains. Those without the muscle or fortitude to make it were soon eaten by their own tribes. Yet no matter how much the Ogres gorged, they could never fully satisfy their eternal appetites. Mired in the barren wastes with no food and suffering endless hunger pangs, there was little choice for the survivors but to move elsewhere. A great cloud of poisonous vapours hung over the comet's wake, blocking all eastward routes towards Cathay, so the Ogres were forced to travel into the unexplored west.
Overview
In appearance, Ogres were humanoid beings though much larger than any human, standing 8–10 feet tall. Though they appeaed quite fat, sporting a noticeable paunch, in fact most of their critical internal organs are centered in the gut region of their stomach, which is protected by a thick sheath of muscle. This muscle also aids in digestion, as it can contract to help grind down tougher substances. As a result, Ogres are capable of eating nearly anything. All Ogres wear a personalized, dual-purpose gut-plate. This served to protect their gut - which they consider the spiritual center of their being - and can be used as a weapon. Ogres also have extremely tough skin, which is speculated to have little to no feeling, which could be the reason for some of the brutal acts they commit on each other and the amount of punishment they can take while wearing little to no armor (indeed, in one instance an Ogre managed to eat an entire battalion, dying only after a handgun in the hands of his last meal went off in his throat).
Ogres as dwelling primarily in Human lands and in the northern reaches of the Old World. These Ogre Kingdoms were loosely organized into a number of small empires and kingdoms, each separate from the others. While their society is described as being brutish and barbaric, Ogres are shown as being capable of dwelling among members of other races, and as being better accepted by others than some of Warhammer's more brutal races.
The Ogre culture is described as being oriented around eating, and as such, most ogres sport large guts and they worship a god known as the Great Maw. In ogre mythology it appears as a vast creature that was released from a comet that destroyed the original Ogre Kingdoms in what is now Cathay, the Warhammer Fantasy equivalent of Imperial China. In their myths it ate many of the inhabitants of the Ogre Kingdoms and is said to have passed through the centre of the world (it appears that another Great Maw exists in the sea on the other side of the world, in the form of a giant whirlpool that sucks in passing ships). After Great Maw arrival the very first prophet Groth one finger went to see it what he found was a vast pit lined with rows of teeth. The Great Maw is probable some kind of alien god which came te the Old world after either being chased of its own home or seeks its own followers for which the Ogres are perfect for . They venerate and fear the Great Maw in equal measure, often worshiping their god by eating, as many Ogres starved in the migration to the mountains of Morn. The priests of the Great Maw, known as Butchers and Slaughtermasters, also fulfill the roles of cooks for their respective tribes and supervise their religious holidays, which consist (mainly, and some times solely) of gigantic banquets and pit fights.
The overall leader of each kingdom is known as the Tyrant. Young bull Ogres challenge him for the leadership of the tribe. These challenges take the form of duels which take place in the tribe's 'maw-pit', a stake-lined pit into which pieces of red meat are thrown, as an offering for their god.
In 'friendly' fights, over some food for example, the forfeit for losing is generally an ear or a couple of fingers given up to the winner as a victory snack. In serious duels, such as a challenge for tyranthood of the tribe, the loser becomes the victor's next meal.
The ogres are a primitive culture and most of their equipment is made from scavenged scrap metal, loot from their adventures, or is crafted by the Chaos Dwarfs of Zharr Nagrunnd in exchange for Gnoblar and other races captured in battle and kept as slaves. That which they do create is made from the hides and bones of various quasi-prehistoric creatures, such as mammoths, sabertooth cats and ice age-style rhinos, known as rhinoxen. The ogres hunt these creatures for food as well. Elaborately carved clubs are one of the few weapons that Ogres often craft themselves.
Storytelling is also quite common amongst Ogres, especially Maneaters. Ogres love to tell others his/her life story. However, most of the story is false. Many have said that a Maneater's greatest ability is to tell long, boring life stories.
Ogres also believe in an almost ancient tale of how their ancestors beat up and ate the entire Skytitan race, also known as giants. Skytitans ruled the Mountains of Mourn with benevolence, until the Ogres came. Skytitans are described to have lived in massive castles built atop the highest mountains, coming down only to tend to the mammoth flocks. Once the Ogres were through with them, the Skytitans' once great palaces were either turned into rubble or defiled mess halls filled with troughs for the tribe. The mammoths were all but consumed by the Ogres.
The ogres are served by Gnoblars, a small species of goblinoids. They are smaller than typical goblins, and play the role of pets, servants and, on the battlefield, cannon fodder. Gnoblars don't make good eating; Ogres find they don't have enough meat on them. Many ogres pick a favorite gnoblar, and it is identified by the bite mark that is bestowed upon its right ear. In a dispute over the ownership of a gnoblar it is customary for both ogres to take a bite out of the left ear, who the bite matches is clearly the owner. It is considered a grave insult to eat an ogre's favorite gnoblar, and, in fact, it was this mistake that cost Skrag the Slaughterer to lose his hands after his tyrant cut them off and fed them to him as punishment for serving his Tyrant's favorite gnoblar as a meal.
In terms of military, the Ogres were divided into different groups that included:
- Tyrants : Ogre Tyrants are the dominant males of their tribe. An Ogre can attain the status of Tyrant by defeating the current Tyrant in combat and eating him. As a Tyrant, an Ogre is privileged to the best life an Ogre can have. He will have the best weapons, the finest clothes, the tastiest foods, and vast treasures. Tyrants also enjoy the protection from enemies in the form of Ironguts, whom he hand-picks himself. Tyrants will rule over everything he sees from his throne. Tyrants will also have the largest gut of all Ogres, as they obviously eat well. At feasts they will sit at the front of the table, and eat the finest cuts of meat with the Slaughtermaster and Hunters at his sides. The strongest Tyrants are capable of wrestling a Giant to the ground or smashing through a castle gate with their bare fists: if a Tyrant wants you for his next meal, the only thing standing between you and his gut is a fast horse and a lot of luck. Tyrants serve as generals and there can be only one per army. In terms of gaming stats, they are also the best Ogre fighters a tribe can offer. The next level of Ogre society are known as "Bruisers". Smaller and less impressive than Tyrants, they are still fearsome fighters, and often serve as lieutenants and unit leaders for the Ogre army.
- Bruisers : These Ogre heroes act as enforcers for Tyrants. Bruisers that win the Tyrants favor have the honor of carrying the Battle Standard.
- Hunters : Hunters are Ogres who prefer solitude over company. They live in the snowy mountains with their trusted Sabretusks (see below) and Gnoblar trappers. They hunt the beasts on the mountains and take their prize back to the tribe during feasts. Because they are the ones who bring the meat, they are often given the second best cut. They have gut-plates decorated with the pelts and bones of their prey, and their equipment includes throwing spears or "harpoon launchers": a large crossbow.
- Firebelly : Ogre mages that use the Lore of Fire, they can also breathe fire and have a magical resistance to flames. After participating in several near fatal challenges that often kill even the hardiest ogres, they will gain these rare powers. As an announcement of a new member of the Firebelly tribe, the fire maw, a volcano in which they worship will belch out a huge tower of lava for all the ogres to see.
- Butchers : Butchers are the chefs and cooks of an Ogre tribe, who also serve the role of tribal priests or shamans. Within the tribe, they occupy a position of great respect. They usually appear quite gruesome due to the many hooks, piercings and barbs attached to their body, and are often skewered with meat, cooking tools, and various other bits and pieces of their prey. They often have more than one set of teeth which they can frequently change in order to tackle different kinds of food. They are trained from birth to be able to ingest material poisonous even for ogres. Butchers serve as an Ogre army's magic user, utilizing "gut magic" known as the Lore of the Great Maw against their foes by augmenting his fellow warrior's strength. They can also use Lore of Death, Beasts or Heavens. Elite Butchers are known as Slaughtermasters.
- Ogre Bull : Ogre bulls, the term for any male Ogre adult, make up the bulk of any Ogre army. While other Warhammer armies have a Musician providing a bonus, Ogres have no appreciation for music, so instead the loudest bull of each group, called a Bellower, bestows these bonuses by yelling confidence into his fellows.
- Ironguts : Ironguts are the more 'elite' Ogre Bulls of the army. They have access to better weapons and armour than the average bull. Ironguts are selected by a tribe's Tyrant, and are normally the closest friends of the Tyrant or members of his immediate family, they are also renowned for eating things that other Ogres would not, hence the name of Ironguts.
In addition to the Ogres and their Gnoblar servants, the mountainous Ogre Kingdoms were host to a large number of dangerous creatures, such as Stonehorns, Thundertusks, Mournfangs, Rhinoxes, Sabretusks, Yhetees, Gorgers and Giants.
Ogres being large, strong, and unintelligent creatures were well suited to following orders, making them ideal mercenary soldiers. They tend to settle in quickly, spending their gold on the fashions of the Empire, and investing in well-crafted weapons and modern firearms. Those that settled in such regions and recruited were referred to as Imperial Ogres.
The Ogre Kingdoms resided within the desolate Mountains of Mourn, or more particularly, within the craggy valleys between the mountains themselves. The Kingdoms are a large collection of dictatorships, each ruled by its own Tyrant, who is the invariably the largest and most brutish and domineering of all the Ogres he rules over. The boundaries of an individual kingdom extend as far as the ruling Tyrant can see.
Members
- Greasus Goldtooth :
- Skrag the Slaughterer :
- Golgfag Maneater :
- Bragg the Gutsman :
Notes
- The Ogre Kingdoms were created by Games Workshop where they featured in the setting of Warhammer Fantasy.
In other media
Video games
Appearances
- Warhammer Armies: Ogre Kingdoms:
Links
Internal Links
External Links
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