Narn Regime
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During four days of planetary bombardment, the Regime government refused to surrender to the Centauri Republic. After thousands of casualties, they ultimately decided to a complete and unconditional surrender in order to save their people. This saw the Centauri take over the Narn Homeworld where the ruling Kha'Ri were disbanded with its members subjected to arrest as well as trial for the commission of war crimes to the Republic. Other conditions included strict rules for the death of any Centauri by a Narn with hundreds of Narns killed including the killers family. In addition, a provisional ruling council created by the Centauri was created with the goal of seemingly rebuilding Narn society as a colony of the Republic. Thus, the Narn Homeworld became a protectorate of the Centauri Republic. (Episode: The Long, Twilight Struggle) | During four days of planetary bombardment, the Regime government refused to surrender to the Centauri Republic. After thousands of casualties, they ultimately decided to a complete and unconditional surrender in order to save their people. This saw the Centauri take over the Narn Homeworld where the ruling Kha'Ri were disbanded with its members subjected to arrest as well as trial for the commission of war crimes to the Republic. Other conditions included strict rules for the death of any Centauri by a Narn with hundreds of Narns killed including the killers family. In addition, a provisional ruling council created by the Centauri was created with the goal of seemingly rebuilding Narn society as a colony of the Republic. Thus, the Narn Homeworld became a protectorate of the Centauri Republic. (Episode: The Long, Twilight Struggle) | ||
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+ | After the Shadow War, Ambassador Mollari convinced Citizen G'Kar to take part in a joint statement showcasing both the Centauri Republic and the Narn Regime's support of Captain Sheridan in his campaign against President Clark of the Earth Alliance. (Episode: No Surrender, No Retreat) | ||
==Overview== | ==Overview== |
Revision as of 10:29, 12 April 2014
The Narn Regime is an interstellar government that features in Babylon 5.
Contents |
History
Ambassador G'Kar was involved in a conspiracy against Captain Jeffrey Sinclair on Babylon 5 by framing him for the attempted assassination of Ambassador Kosh that was perpetrated by a renegade member of the Minbari warrior caste. (Movie: The Gathering)
During four days of planetary bombardment, the Regime government refused to surrender to the Centauri Republic. After thousands of casualties, they ultimately decided to a complete and unconditional surrender in order to save their people. This saw the Centauri take over the Narn Homeworld where the ruling Kha'Ri were disbanded with its members subjected to arrest as well as trial for the commission of war crimes to the Republic. Other conditions included strict rules for the death of any Centauri by a Narn with hundreds of Narns killed including the killers family. In addition, a provisional ruling council created by the Centauri was created with the goal of seemingly rebuilding Narn society as a colony of the Republic. Thus, the Narn Homeworld became a protectorate of the Centauri Republic. (Episode: The Long, Twilight Struggle)
After the Shadow War, Ambassador Mollari convinced Citizen G'Kar to take part in a joint statement showcasing both the Centauri Republic and the Narn Regime's support of Captain Sheridan in his campaign against President Clark of the Earth Alliance. (Episode: No Surrender, No Retreat)
Overview
Technology
Narn warships were equipped to fire energy mines that dealt an area of effect damage spread over the targeted region. (Episode: The Long, Twilight Struggle)
Planets
- Shi : a colony lost during the Narn-Centauri War. (Episode: The Long, Twilight Struggle)
- Dross : a colony lost during the Narn-Centauri War. (Episode: The Long, Twilight Struggle)
- Zok : a colony lost during the Narn-Centauri War. (Episode: The Long, Twilight Struggle)
Appearances
- Babylon 5: "The Long, Twilight Struggle"
External Links
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