Gamemnae
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==Biography== | ==Biography== | ||
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+ | Long afterwards, she remained rooted in the remains of Atlantis where she continued her plans from the Obsidian Age. This brought her into conflict with Nightwing's Justice League where she revealed herself and battled those superheroes. (JLA v1 #73) | ||
==Overview== | ==Overview== | ||
===Personality and attributes=== | ===Personality and attributes=== | ||
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+ | She stated that she hated the water as she found it to be a scornful mother and unfaithful lover. However, she had said that she did enjoy drowning. (JLA v1 #73) | ||
===Powers and abilities=== | ===Powers and abilities=== | ||
+ | As a mage, she was skilled in the arts of magic and was able to unleash powerful mystical spells. She was noted for wielding elemental magic with her possessing raw talent that meant she had strong magical defences. (JLA v1 #73) | ||
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+ | A particular ability of hers was a hex called '''a quagmire''' that was a fleshspell which allowed her to physically absorb others in order to gain their strength. It was said even maniacs would not even attempt to absorb two with Gamemnae having absorbed nine in her time. Her version of the quagmire spell was said to be unlike any other and that people could not approach her without Gamemnae absorbing them along with their abilities. (JLA v1 #73) | ||
==Notes== | ==Notes== |
Revision as of 07:01, 29 May 2018
Gamemnae is a female comic supervillain that features in DC Comics.
Contents |
Biography
Long afterwards, she remained rooted in the remains of Atlantis where she continued her plans from the Obsidian Age. This brought her into conflict with Nightwing's Justice League where she revealed herself and battled those superheroes. (JLA v1 #73)
Overview
Personality and attributes
She stated that she hated the water as she found it to be a scornful mother and unfaithful lover. However, she had said that she did enjoy drowning. (JLA v1 #73)
Powers and abilities
As a mage, she was skilled in the arts of magic and was able to unleash powerful mystical spells. She was noted for wielding elemental magic with her possessing raw talent that meant she had strong magical defences. (JLA v1 #73)
A particular ability of hers was a hex called a quagmire that was a fleshspell which allowed her to physically absorb others in order to gain their strength. It was said even maniacs would not even attempt to absorb two with Gamemnae having absorbed nine in her time. Her version of the quagmire spell was said to be unlike any other and that people could not approach her without Gamemnae absorbing them along with their abilities. (JLA v1 #73)
Notes
- Gamemnae was created by Joe Kelly and Doug Mahnke where she made her first appearance in JLA v1 #69 (September, 2002).
Appearances
- JLA:
External Links
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