Symbionts (Supreme Commander)
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− | The '''Symbionts''' are a | + | The '''Symbionts''' are a species that feature in [[Supreme Commander]]. |
− | == | + | ==History== |
− | The | + | The Symbionts were a new development of Humanity made by a brilliant scientist within the [[Earth Empire]] known as Dr. [[Gustaf Brackman]]. He created Humans who possessed a paired artificial intelligence within their bodies. These individuals would serve as a slave class in the [[Earth Empire (Supreme Commander)|Earth Empire]]. With the support of their superior cognitive capacities, the Earth Empire was greatly strengthened and the pace of technological progress surged ahead. Later on, feeling that they were being exploited for their intellectual labour, the Symbionts demanded equal rights and recognition as a distinct people within the Empire. At this time, they were enslaved by the Earth Empire by the means of the Loyalty program designed under duress by Brackman. Brackman, profoundly uncomfortable with this arrangement, fled to a distant planet with some of his closest Symbionts in whom he had secretly disabled the Loyalty safeguards. With this in place, Brackman and the Symbionts revolted where they formed the [[Cybran Nation]]. However, a hidden loyalty program kept the majority of the race within the thrall of Humanity while a group of loyalists fled with their creator to continue waging the [[Infinite War]] until their kind were free. |
+ | |||
+ | ==Overview== | ||
+ | In appearance, Symbionts were humans infused with artificial intelligence. Physically, this takes the form the computer-augmention of most parts of the brain, with the substantial replacement of many parts of the occipital and parietal lobes, the corpus collosum, the brainstem, and the reworking of the spinal cord with fibre optics. These modifications allow Symbionts to integrate and process data at superhuman volume and speed, as well as allowing Symbionts to 'interface', or attempt to do so, with pieces of computerised technology, simply by plugging them into their own brains, or into systems that are networked with their brains. | ||
+ | |||
+ | The Symbionts could also be controlled through their implants, at least to some extent, and many of them were designed with a "Loyalty" program that in some fashion either allowed them to be compelled against their will, or else allowed their desires and intentions themselves to be determined by others. Other Symbionts whose Loyalty programming had been disabled tended to view this "Loyalty" as essentially a form of slavery, and a counter-program, the Symbiont Liberation Matrix, was later designed to disable the Loyalty programs in Symbionts in whom it had been activated. | ||
+ | |||
+ | The Symbiont Liberation Matrix could be broadcast wirelessly over a city and achieve effect, suggesting that Symbiont brains contain wireless communications systems, or else the Matrix worked like a peer-to-peer virus, liberating any Symbiont who happened to be connected to wireless technology, then spreading from Symbiont to Symbiont until the total population of Symbionts in the area had been liberated. | ||
+ | |||
+ | ==Members== | ||
+ | *'''Ivana Dostya''' : | ||
+ | *'''Hex5''' : | ||
+ | *'''Leopard 11''' : | ||
+ | |||
+ | ==Notes== | ||
+ | *The Symbionts were created by Jason Janicki, Evan Pongress and Bradley Rebh where they featured in the setting of the Supreme Commander universe. | ||
+ | |||
+ | ==Appearances== | ||
+ | *''Supreme Commander'': | ||
+ | |||
+ | ==External Links== | ||
+ | *[https://supcom.fandom.com/wiki/Symbiont Supreme Commander Wiki Entry] | ||
{{stub}} | {{stub}} | ||
[[Category:Human derived species]] | [[Category:Human derived species]] | ||
+ | [[Category:Cybernetic races]] | ||
[[Category:Supreme Commander]] | [[Category:Supreme Commander]] | ||
+ | [[Category:Jason Janicki]] | ||
+ | [[Category:Evan Pongress]] | ||
+ | [[Category:Bradley Rebh]] |
Latest revision as of 06:05, 27 November 2024
The Symbionts are a species that feature in Supreme Commander.
Contents |
History
The Symbionts were a new development of Humanity made by a brilliant scientist within the Earth Empire known as Dr. Gustaf Brackman. He created Humans who possessed a paired artificial intelligence within their bodies. These individuals would serve as a slave class in the Earth Empire. With the support of their superior cognitive capacities, the Earth Empire was greatly strengthened and the pace of technological progress surged ahead. Later on, feeling that they were being exploited for their intellectual labour, the Symbionts demanded equal rights and recognition as a distinct people within the Empire. At this time, they were enslaved by the Earth Empire by the means of the Loyalty program designed under duress by Brackman. Brackman, profoundly uncomfortable with this arrangement, fled to a distant planet with some of his closest Symbionts in whom he had secretly disabled the Loyalty safeguards. With this in place, Brackman and the Symbionts revolted where they formed the Cybran Nation. However, a hidden loyalty program kept the majority of the race within the thrall of Humanity while a group of loyalists fled with their creator to continue waging the Infinite War until their kind were free.
Overview
In appearance, Symbionts were humans infused with artificial intelligence. Physically, this takes the form the computer-augmention of most parts of the brain, with the substantial replacement of many parts of the occipital and parietal lobes, the corpus collosum, the brainstem, and the reworking of the spinal cord with fibre optics. These modifications allow Symbionts to integrate and process data at superhuman volume and speed, as well as allowing Symbionts to 'interface', or attempt to do so, with pieces of computerised technology, simply by plugging them into their own brains, or into systems that are networked with their brains.
The Symbionts could also be controlled through their implants, at least to some extent, and many of them were designed with a "Loyalty" program that in some fashion either allowed them to be compelled against their will, or else allowed their desires and intentions themselves to be determined by others. Other Symbionts whose Loyalty programming had been disabled tended to view this "Loyalty" as essentially a form of slavery, and a counter-program, the Symbiont Liberation Matrix, was later designed to disable the Loyalty programs in Symbionts in whom it had been activated.
The Symbiont Liberation Matrix could be broadcast wirelessly over a city and achieve effect, suggesting that Symbiont brains contain wireless communications systems, or else the Matrix worked like a peer-to-peer virus, liberating any Symbiont who happened to be connected to wireless technology, then spreading from Symbiont to Symbiont until the total population of Symbionts in the area had been liberated.
Members
- Ivana Dostya :
- Hex5 :
- Leopard 11 :
Notes
- The Symbionts were created by Jason Janicki, Evan Pongress and Bradley Rebh where they featured in the setting of the Supreme Commander universe.
Appearances
- Supreme Commander:
External Links
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