Shadowlands (DC)
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==History== | ==History== | ||
− | === | + | ===Pre-Crisis=== |
The Shadowlands were an extradimensional space consisting of shadows. | The Shadowlands were an extradimensional space consisting of shadows. | ||
+ | |||
+ | On [[Earth-2]], the supervillain criminal known as the [[Shade (DC)|Shade]] came to discover the dark zone after witnessing the [[Flash (DC)|Flash]] [[Jay Garrick]] using his powers to vibrate allowing him to journey to [[Earth-1]]. Attempting to duplicate the feat, the Shade used his cane where he inadvertently stumbled on a zone of utter darkness. Through there, he continued his travel to Earth-1 where he decided to steal from that world and enjoy his stolen fortunes on his own home of Earth-2. The dark zone was used as an intermediary to store his ill-gotten gains where his powers allowed him only access to that realm and to control its alien inhabitants. Eventually, his activities drew the attention of Earth-1's Flash [[Barry Allen]] who came to suspect that the thefts were the result of someone crossing the [[Multiverse (DC)|Multiverse]] to his world. He thus consulted with Jay Garrick and the pair came to determie this to be the work of the Shade where together they looked to apprehend the criminal. (The Flash v1 #151) | ||
+ | |||
+ | ===Post-Crisis=== | ||
+ | Following the [[Crisis on Infinite Earths]], a new version of reality was created with a different history of events. The Shadowlands | ||
During his fight against the Golden Age superheroes, the villainous [[Ian Karkull]] was seemingly killed and his body torn to shreds. However, he survived as a creature of shadow within the realm of the Shadowlands where he became devoid of a physical form as he took the better part of a century to put himself back together. He drifted within the void of that realm as he sought to get his revenge against the members of the Justice Society. (JSA v1 #7) | During his fight against the Golden Age superheroes, the villainous [[Ian Karkull]] was seemingly killed and his body torn to shreds. However, he survived as a creature of shadow within the realm of the Shadowlands where he became devoid of a physical form as he took the better part of a century to put himself back together. He drifted within the void of that realm as he sought to get his revenge against the members of the Justice Society. (JSA v1 #7) | ||
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===Post-Flashpoint=== | ===Post-Flashpoint=== | ||
− | Following the Flashpoint, a new version of history was created with a different series of events. | + | Following the Flashpoint, a new version of history was created with a different series of events. The Shadowlands |
This nightmarish realm was said to be a place that had been given many names and it was claimed by some that it was where God sent the Darkness after bringing the Light. (The Flash v5 #11) | This nightmarish realm was said to be a place that had been given many names and it was claimed by some that it was where God sent the Darkness after bringing the Light. (The Flash v5 #11) | ||
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==Overview== | ==Overview== | ||
+ | The dark dimension could be used as a stop-over point for travel to another Earth in the Multiverse. (The Flash v1 #151) | ||
This realm was not inherently evil but subconscious feelings and emotions were able to corrupt the Shadowlands twisting it until it had a mind of its own. (The Flash v5 #11) As such, it was where the deepest fears of a person were realised and made manifest. This not only included places but people that were formed from the shadows. (JSA v1 #48) | This realm was not inherently evil but subconscious feelings and emotions were able to corrupt the Shadowlands twisting it until it had a mind of its own. (The Flash v5 #11) As such, it was where the deepest fears of a person were realised and made manifest. This not only included places but people that were formed from the shadows. (JSA v1 #48) | ||
− | Within the Shadowlands, constructs made of shadow matter were completely tangible making it possible to fight them when compared to the real world. (Hawkman v5 #16) Harming a persons shadow within the Shadowlands affected their owner. (Hawkman v5 #17) | + | It was said to be home to alien inhabitants. (The Flash v1 #151) Within the Shadowlands, constructs made of shadow matter were completely tangible making it possible to fight them when compared to the real world. (Hawkman v5 #16) Harming a persons shadow within the Shadowlands affected their owner. (Hawkman v5 #17) |
One location within this realm was the '''Dark Earth''' that vibrated alongside the Earth for countless ages that was an embodied belief and manifested memory of a race that was extinguished by the blinding light of creation. (Trinity of Sin v1 #2) | One location within this realm was the '''Dark Earth''' that vibrated alongside the Earth for countless ages that was an embodied belief and manifested memory of a race that was extinguished by the blinding light of creation. (Trinity of Sin v1 #2) | ||
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===Television=== | ===Television=== | ||
*In Stargirl, the Shadowlands appeared in the setting of the live-action television series. It was a dark realm from which Eclipso was born after feeding on the fears and darker emotions of humanity. Centuries ago, the Shade was used in an attempt to summon Eclipso by a group of occultists. However, instead, he was given powers of darkness and became immortal that were tied to the Shadowlands. | *In Stargirl, the Shadowlands appeared in the setting of the live-action television series. It was a dark realm from which Eclipso was born after feeding on the fears and darker emotions of humanity. Centuries ago, the Shade was used in an attempt to summon Eclipso by a group of occultists. However, instead, he was given powers of darkness and became immortal that were tied to the Shadowlands. | ||
+ | |||
+ | ===Video games=== | ||
+ | *In DC Universe Online, the Shadowlands appeared in the setting of the MMORPG video game. It was a level 30 dungeon for magic-power hero or villain players who had Wonder Woman or Circe as their mentor. To enter it, players had to first travel to the Oblivion Bar and speak to Doctor Fate (heroes) or Etrigan (villains), who then opened a portal into it. | ||
==Appearances== | ==Appearances== | ||
+ | *''The Flash v1'': | ||
*''JSA v1'': (2000) | *''JSA v1'': (2000) | ||
*'''Trinity of Sin v1'': | *'''Trinity of Sin v1'': |
Latest revision as of 10:06, 8 July 2022
The Shadowlands is a dimension that features in DC Comics.
Contents |
History
Pre-Crisis
The Shadowlands were an extradimensional space consisting of shadows.
On Earth-2, the supervillain criminal known as the Shade came to discover the dark zone after witnessing the Flash Jay Garrick using his powers to vibrate allowing him to journey to Earth-1. Attempting to duplicate the feat, the Shade used his cane where he inadvertently stumbled on a zone of utter darkness. Through there, he continued his travel to Earth-1 where he decided to steal from that world and enjoy his stolen fortunes on his own home of Earth-2. The dark zone was used as an intermediary to store his ill-gotten gains where his powers allowed him only access to that realm and to control its alien inhabitants. Eventually, his activities drew the attention of Earth-1's Flash Barry Allen who came to suspect that the thefts were the result of someone crossing the Multiverse to his world. He thus consulted with Jay Garrick and the pair came to determie this to be the work of the Shade where together they looked to apprehend the criminal. (The Flash v1 #151)
Post-Crisis
Following the Crisis on Infinite Earths, a new version of reality was created with a different history of events. The Shadowlands
During his fight against the Golden Age superheroes, the villainous Ian Karkull was seemingly killed and his body torn to shreds. However, he survived as a creature of shadow within the realm of the Shadowlands where he became devoid of a physical form as he took the better part of a century to put himself back together. He drifted within the void of that realm as he sought to get his revenge against the members of the Justice Society. (JSA v1 #7)
Obsidian then killed Karkull and stole his power which he used to spread the darkness of the Shadowlands across the Earth causing a wave of fear in people whilst others were possessed by the shadows. Sentinel attempted to reason with his son but Obsidian battled him where he was ultimately defeated by his father. This caused the Shadowlands to recede back to its realm with it calling to Todd Rice who intended to take Alan Scott with him to trap him in that realm. However, his adoptive father jumped in the way and in the scuffle the two of them disappeared into the shadows. (JSA v1 #9)
Due to Mordru's machinations, the Lord of Chaos came to exchange his place with Doctor Fate where he unleashed his mystical might against the Justice Society. He was aided by Obsidian who summoned his shadows to absorb his father Alan Scott in order to claim the power of the Starheart. To stop him, Captain Marvel and Stargirl sought to save Scott but all three became trapped within the Shadowlands. Whilst there, Captain Marvel was cut off from the magic of the wizard Shazam thus reverting him to his mortal form of Billy Batson. (JSA v1 #47) Whilst within the Shadowlands, the pair had to content with the nightmares of Alan Scott that were given form with Billy having to rely on Stargirl's cosmic staff in fighting off the shadow constructs. The two eventually discovered Scott within a facsimile of the Statue of Liberty but he was pronounced dead by the Shade. (JSA v1 #48)
Post-Flashpoint
Following the Flashpoint, a new version of history was created with a different series of events. The Shadowlands
This nightmarish realm was said to be a place that had been given many names and it was claimed by some that it was where God sent the Darkness after bringing the Light. (The Flash v5 #11)
The Trinity of Sin were brought to the Dark Earth in the Shadowlands to battle Nimraa. The servant of the shadow looked to use them to resurrect the world that had been taken from them. (Trinity of Sin v1 #2)
Shade's emotions and troubled past led to the corruption forming in the Shadowlands with the shadows eventually openly revolting against him. They desired for him to embrace his evil nature and wanted to spread into the real world. Initially, they began to manifest on Earth and conduct criminal acts where they took the money back to Shade. Eventually, his love Hope came to believe that he had fallen back into his criminal ways and was distraught. Then the shadows abducted her as they believed she was a stabilizing influence in his life and attempted to remove her by taking her to the Shadowlands. They took her to the newly created Tower of Darkness where they intended to use it as a gateway to enter the real world. Shade went into the Shadowlands to find his love but his weakened state meant he could not combat the rebelling shadows who kept moving Hope. He then decided he needed help and create a shadow duplicate of himself in the real world at Central City in order to bring the Flash to him. Wally West as Kid Flash believed that this shadow Shade was a villain and was incidentally dragged into the Shadowlands. Afterwards, the Flash and Iris West both entered into the Shadowlands to find him but were separated. Barry Allen in his guise as the Flash found Kid Flash and Shade who explained the events that happened along with asking him for his help to find Hope. This led to the three fighting the shadows that were vulnerable to the power of the Speed Force in speedsters. (The Flash v5 #11)
During the Year of Villains, the Shadow Thief was empowered by Lex Luthor thus making his Shadow-Vest even more powerful. With this, he managed to steal the shadows of Hawkman and Shade whereupon he took control of the Shadowlands that he changed into a twisted copy of Midway City. To recover their shadows, Carter Hall and Richard Swift decided to take the fight to the supervillain by entering the Shadowlands where they could physically fight the shadow matter constructs. Shadow-Thief had a shadow dragon formed to attack the heroes but Hawkman defeated it and decided to confront Carl Sands directly. (Hawkman v5 #16) Sands was ultimately defeated thus returning every ones shadows back to them with Shade managing to stop Hawkman from killing the Shadow-Thief. (Hawkman v5 #17)
Overview
The dark dimension could be used as a stop-over point for travel to another Earth in the Multiverse. (The Flash v1 #151)
This realm was not inherently evil but subconscious feelings and emotions were able to corrupt the Shadowlands twisting it until it had a mind of its own. (The Flash v5 #11) As such, it was where the deepest fears of a person were realised and made manifest. This not only included places but people that were formed from the shadows. (JSA v1 #48)
It was said to be home to alien inhabitants. (The Flash v1 #151) Within the Shadowlands, constructs made of shadow matter were completely tangible making it possible to fight them when compared to the real world. (Hawkman v5 #16) Harming a persons shadow within the Shadowlands affected their owner. (Hawkman v5 #17)
One location within this realm was the Dark Earth that vibrated alongside the Earth for countless ages that was an embodied belief and manifested memory of a race that was extinguished by the blinding light of creation. (Trinity of Sin v1 #2)
Inhabitants
- Ian Karkull :
- Obsidian :
- Shade :
- Shadow-Thief :
- Nightshade :
- Nimraa : a hawk headed female servant of the shadow. (Trinity of Sin v1 #2)
- Ya'Aka :
- Zalkoat :
- Sydenn :
Notes
- The Shadowlands were created by David S. Goyer, Geoff Johns and Stephen Sadowski where it made its first appearance in JSA v1 #7 (February, 2000).
In other media
Television
- In Stargirl, the Shadowlands appeared in the setting of the live-action television series. It was a dark realm from which Eclipso was born after feeding on the fears and darker emotions of humanity. Centuries ago, the Shade was used in an attempt to summon Eclipso by a group of occultists. However, instead, he was given powers of darkness and became immortal that were tied to the Shadowlands.
Video games
- In DC Universe Online, the Shadowlands appeared in the setting of the MMORPG video game. It was a level 30 dungeon for magic-power hero or villain players who had Wonder Woman or Circe as their mentor. To enter it, players had to first travel to the Oblivion Bar and speak to Doctor Fate (heroes) or Etrigan (villains), who then opened a portal into it.
Appearances
- The Flash v1:
- JSA v1: (2000)
- 'Trinity of Sin v1:
- The Flash v5:
- Hawkman v5:
External Links
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