Trolls (Warcraft)
Trolls are a species that feature in Warcraft.
Contents |
History
Trolls were a race of humanoid beings that were native to the planet Azeroth. They were said to be among the first sentient race that formed in the world in the heart of ancient Kalimdor at the Well of Eternity that was an enormous lake filled with powerful energies. It was the energy of the Well that accelerated the cycles of growth and rebirth that spawned life with the Trolls being the most prolific creatures to emerge in this time. In time, they began to gather into tribes that were overseen by the Shadow Hunters who served as leaders of these initially small groups. As Trolls gathered in great cities, the Shadow Hunters influence began to lessen though they remained a respected position in Trollkind.
In those ancient days, the continent of Kalimdor was a single large landmass where the Trolls lorded over it. In that time, the first tribal group formed with this being the Zandalari and from them came all the other tribes. They cam to ally with the empire of the Mogu though they and the Zandalari held a mutual level of contempt for the other. The Trolls believed themselves to be superior on account of their worship of the Loa and because the Zandalari did not use slaves. This contempt wold grow to polite indifference where the two allies trusted to not attack because they were confident of defeating the other. As allies, they stood back-to-back but did no constantly see the other and thus never saw if they faltered which would have been seen as a sign of weakness.
A tribe of Dark Trolls sought to be away from the fighting over resources and land as they simply wanted to live in peace. They came to settle in the region around the Well of Eternity where the arcane magical waters transformed their bodies to become the first Night Elves.
Many years later, a region of northern Lordaeron came to be settled by the High Elves where they established the kingdom of Quel'Thalas. This provoked anger from the forest trolls of Zul'Aman as the kingdom was founded over grounds sacred to trollkind as beneath it resided one of their ancient. As a result, a series of conflicts erupted between the two races though the Troll warbands were always forced away by the magic of the elves. This remained the case for them for the next 4,000 years where the Amani Empire plotted and schemed as their numbers grew. This was until a mighty Troll army had been gathered which charged from the forests and laid siege to Quel'Thalas.
Around 1,500 years ago, Trollkind came to suffer in the recent centuries with famine and death being commonplace among their broken kingdoms. Among those tribes were the Gurubashi who in desperation sought the aid of ancient mystical forces. Hearing them was the dark spirit Hakkar the Soulflayer who decided to aid them by giving them his secrets of blood. This allowed the tribe to expand their kingdom across most of Stranglethorn Vale and to some of the islands in the South Seas. In exchange, Hakker demanded souls be sacrificed to him on a daily basis where he intended to gain access to the physical world so that he could terrorise and devour mortal beings. Aiding him were a priesthood of trolls known as the Atal'ai who engaged in the sacrifice of victims to appease their god. Eventually, the Zandalari came to help the Gurubashi realise the monstrous nature of Hakkar causing them to turn against him and his loyal priests. This resulted in a devastating war whose events were not well-recorded but came to be passed down through oral tradition. As a result, the growing empire was shattered by the magic unleashed by an angry god against his followers. For a time, it looked like the tide of the war was turning against the Trolls but they came to succeed in destroying Hakkar's avatar thus banishing him from the mortal world. Eventually, his priests in the Atal'ai were driven from the capital of Zul'Gurub where they were forced to survive in the uncharted swamplands in the North. Once there, they built the great temple of Atal'Hakkar in honor of their fallen god and continued to worship and serve him.
Overview
In appearance, the Trolls were a humanoid race who possessed fierce tusks and long ears alongside long arms as well as strong legs. Their limbs possessed three digits on their hands and feet with them being notable for their incredible agility as well as strength that made them adept hunters. Males and females had a variety of tusk styles ranging from small to large and also featured a wide range of wild hairstyles. The greatest trait of the Trolls with their ability to regenerate from injuries at an astonishing rate. Certain Trolls were shown to be capable of conscious control over this ability as some could prevent a damaged portion from healing.
Known tribes of Trolls included:
- Amani tribe :
- Drakkari tribe :
- Zandalari troll :
- Nazmani tribe :
- Zulian tribe :
- Razzashi tribe:
- Farraki tribe :
- Gurubashi tribe :
Long ago, the most dedicated of troll war-drummers were noted to allow themselves to be flayed alive in order to provide the hide for their instruments. It was their incredible natural regeneration that allowed them to survive this gruelling ordeal though the process was still long and excruciating that it drove many man with pain. Troll custom held that if these war drummers were slain whilst playing their instrument then their spirit would pass into it.
Within their society, they worshipped Wild Gods who they knew as the Loa. Troll children were taught about those cursed by the Loa and being unable to heal even flesh wounds with this being used to instil the proper respect for their patron spirits.
Among the Loa worshipped by the Trolls included:
- Bwonsamdi :
- Dambala :
- Hakkar :
- Zanza : the Restless
Once a generation, the greatest Trolls from all over Azeroth come to the Gurubashi Arena in order to challenge one another in combat. This was an ancient rite that was fought for the glory of the Loa. To win was considered to be one of the greatest honors that could be given to a Troll.
A tradition amongst the Troll was the position of the Witch Doctors who were tied to their knowledge of voodoo. Witch Doctors were known to build an animate voodoo figurines that assisted them in minor everyday tasks such as washing loincloths or scrubbing blood off the floor. These creations were often powered by flasks of mojo, troll sweat, the flesh of tribal enemies or by devouring tiny portions of their owners soul.
A respected position amongst the tribes was that of the Shadow Hunters who were masters of voodoo and shadow magic. They were the highest authority amongst the Troll where their spirit powers could be used to heal or curse others. It was said that they walked a fine line between darkness and light in the hope of saving the future of Trollkind. Another position was that of the Berserkers who were members of bloodthirsty sects in the various tribes who wielded axes or spears where these hunters able to channel their rage by alchemical means.
A group amongst the Trolls were the Hakkari who were worshipers of the Blood God Hakkar.
They possessed a native language called Zandali that had many accents divided by region.
The mojo in their voodoo magic was also used as part of a revolutionary process to animate golems.
Members
- Zul'jin :
- Vol'jin :
- Sen'jin :
- Zalazane :
- Rastakhan :
Notes
- Trolls was created by Blizzard Entertainment and featured in the setting of the Warcraft universe.
Appearances
- Warcraft II: Tides of Darkness:
- Warcraft III: Reign of Chaos:
- Warcraft III: The Frozen Throne:
- World of Warcraft:
External Links
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