From Multiversal Omnipedia
Jump to: navigation, search

The Vulcans are a species that feature in Star Trek.



The Vulcans were a telepathic humanoid species that were native to the planet Vulcan located in the Milky Way Galaxy. One account held that they were among several races whose homeworld was seeded by an ancient humanoid race around 4.5 billion years ago. (TNG: The Chase) It was theorised that their race may have been descendants of a Sargon's people. (TOS: Return to Tomorrow) Despite these accounts, it was held that the Vulcans had evolved on their homeworld of Vulcan. (ENT: The Forge)

At some point, the Vulcans and the Romulans were engaged in a century long war against one another with this having been instigated by a member of the Q Continuum. (VOY: Death Wish)

They were noted to had created the Interspecies Medical Exchange as a means of sharing medical knowledge amongst various races. (ENT: Broken Bow)

Vulcans had conducted a number of survey missions that brought them to the Sol system in 1957. (ENT: Carbon Creek) In the late 21st century, a Vulcan survey ship was travelling near the Sol system when it detected a warp signature from the planet. This was the maiden voyage of the Phoenix that was built by Zefram Cochrane and allowed mankind to develop warp travel. As a result, the Vulcan ship travelled to Earth leading to first contact with humanity on April 5, 2063. (Movie: Star Trek: First Contact)


Their digestive tract was known to be highly adaptable though certain alien foods could disagree with them but in time their bodies were able to adapt. (ENT: Unexpected)

Female Vulcans had heightened sense of smell though they were able to train themselves to tolerate what they considered offensive odours. (ENT: Broken Bow)

Vulcan body chemistry used little sodium chloride when compared to humans. (TOS: The Man Trap)

Certain Vulcans were known to suffer from a condition called L'tak Terai that was a type of spatial and order dysphasia that was rare among their kind. It was considered a temporary condition that was similar to dyslexia with them believing it was corrected in Learning Centres. (DIS: Light and Shadows)

The Vulcans telepathic nature meant that their souls were considered their living spirits which they called a katra. Through mind melds, they were able to move their essence into the minds of another and prior to death they entrusted a piece of themselves to others. (Movie: Star Trek III: The Search for Spock)


Their children were noted to play with sophisticated toys. (ENT: Broken Bow)

Vulcan custom held that guest in the home were expected to prepare meals for their hosts. (ENT: Home) It was said that they did not touch food with their hands. (ENT: Broken Bow)

A deeply spiritual practice by the Vulcans was the Tal-Shanar that they rarely showed to outsiders. (ENT: Cold Front) An obsolete ritual was the Fullara that was used to repress memories and emotions associated with a memory. (ENT: The Seventh) A meditative practice conducted by Vulcans was tok'mar which ancient Vulcans believed could bring back lost souls and calling them home. (DIS: Light and Shadows) One discipline their race practiced was the Kolinahr whereby a Vulcan renounced and shed all emotion. (Movie: Star Trek: The Motion Picture)

A figure within Vulcan society was the pyllora that was a title given to those of their people who initiated a mind meld with a relative. These individuals acted as a guide or counsellor within a memory experienced by the Vulcan where they assisted the subject from repressing the memory. (VOY: Flashback)

Vulcans were known to practice tarul-etek that was when they showed a person horrifying images in order to provoke an emotional response to test how well the individual was capable of suppressing their emotions. (Episode: Horizon)

Suus Mahna was a martial art developed by the Vulcans that took many years to learn. (ENT: Marauders) Vulcans were aware of the existence of focal points in the bioelectric field of humanoids especially those in the brain. These were known as Qui'lari and were the equivalent of chakras from ancient India on Earth. (DS9: The Muse)

The Rite of Tal'oth was a ritual practiced by Vulcans whereby a young adult was required to survive for four months in the desert with only their ritual blade. (VOY: Displaced)

One practice in their civilization was Rumarie that was a pagan festival practiced in the 14th century. (VOY: Meld) A further event was the Kal Rekk that was a holiday that was a day of atonement to Vulcans where they engaged in solitude and silence with no season leading up to the time. (VOY: Meld)

On Vulcan, there were a number of sacred crypts where the remains of dead members of their kind resided with these areas adorned with katra stones which could block telepathic links. (DIS: Light and Shadows)

Despite the changes in their civilization, not all Vulcans embraced the concept of logic alone and some retained the idea of experiencing emotions. Such members of their kind were referred to as v'tosh ka'tur" or "Vulcans without logic." (ENT: Fusion) There were also logic extremists who were Vulcans that believed only in logic and did not agree with their worlds interaction with more illogical emotional races such as humans. These extremists were shown to engage in terrorist acts and often targeted aliens or even threatened families of Vulcans that associated with outsiders. (DIS: Point of Light) These Vulcans were noted to value logic above all else and were capable of even conducting suicide bombings to achieve their objectives. (DIS: Lethe)

A leading organization within their society was Vulcan High Command. (ENT: Broken Bow)

Early Vulcan society was noted to had believed in a variety of gods that included war, peace and death. (TNG: Gambit, Part II)


  • Surak :
  • Spock :
  • Sarek :
  • Tuvok :
  • Soval :
  • T'Pol :


Alternate Versions

  • In Star Trek, the Vulcans appeared in the alternate timeline created as a result of the actions of Nero which formed when he travelled to the 23rd century and destroyed the U.S.S. Kelvin.

In other media

Video games

  • In Star Trek: Away Team, Vulcans appeared in the setting of the tactical video game with several officers could join the ships crew. It was shown that the Vulcan government had been infested by Borg nanites that were being studied upon by their scientists. The nanites became sentient and took over their hosts creating a hive mind that infiltrated Vulcan society to create a hidden threat to the Federation that was known as the Wardens.
  • In Star Trek: Legacy, a Vulcan antagonist appeared in the real-time tactical video game named Commander T'Uerell who was a foe in the multiple era story mode.
  • In Star Trek Online, Vulcans were a playable race in the MMORPG and featured in the setting.
  • In Star Trek, Vulcans appeared in the setting of the 2013 video game set in the Kelvin timeline. It was shown that by this point their civilization had settled on a new planet that they named New Vulcan with a prominent Vulcan scientist creating the Helios Device to aid in its terraforming.


  • Star Trek: The Original Series:
  • Star Trek: The Next Generation:
  • Star Trek: Deep Space 9:
  • Star Trek: Voyager:
  • Star Trek: Enterprise:
  • Star Trek: Discovery:

External Links

This article is a stub. You can help Multiversal Omnipedia by expanding it.

Personal tools