Qward

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A number of locations on Qward included:
 
A number of locations on Qward included:
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*'''Qward City''' : home of the citadel of the Weaponers. (Green Lantern v2 #4)
 
*'''Krama Dhu''' : citadel city where the Thunder Fortress Prime was situated. (JLA v1 #108)
 
*'''Krama Dhu''' : citadel city where the Thunder Fortress Prime was situated. (JLA v1 #108)
 
*'''Q'Edion''' : situated at Pakaita Province and located at forty t-units from Krama Dhu. (JLA v1 #108)
 
*'''Q'Edion''' : situated at Pakaita Province and located at forty t-units from Krama Dhu. (JLA v1 #108)

Revision as of 12:51, 15 February 2015

Qward is a world in the Anti-Matter Universe, the counterpart of Oa. The native species there was of incredible technological advancement in the ways of war- the so-called Weaponers of Qward were known across the multiverse. Before the Crisis on Infinite Earths, the Anti-Monitor ruled Qward, using its Weaponers and Thunderers- the elite of whom he made into Shadow Demons- as his troops.

After the Crisis reformed the multiverse, Qward remained the same, save that there was no Anti-Monitor. Certain highly advanced species- such as the Oans- banished criminals guilty of the worst possible crimes to Qward. This world has also produced several super-villains in the post-Crisis universe, including the Qwardian Crime Syndicate and the Conglomerate.

It was situated in Sector Omega-97. (JLA v1 #108)

A number of locations on Qward included:

  • Qward City : home of the citadel of the Weaponers. (Green Lantern v2 #4)
  • Krama Dhu : citadel city where the Thunder Fortress Prime was situated. (JLA v1 #108)
  • Q'Edion : situated at Pakaita Province and located at forty t-units from Krama Dhu. (JLA v1 #108)
  • Q'Ar-Dien : an ancient fortress where the Hall of Commandeers was located. (JLA v1 #109)
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